Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
S
SSBookMinigames
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Administrator
SSBookMinigames
Commits
824af004
Commit
824af004
authored
Apr 12, 2026
by
Abdulrahman Mohammed
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add SafeArea
parent
6bcf8bfc
Changes
21
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
21 changed files
with
1018 additions
and
1358 deletions
+1018
-1358
Login.uxml
My project/Assets/AppUI/NewAppUI/Login.uxml
+2
-2
Mainmenu.uxml
My project/Assets/AppUI/NewAppUI/Mainmenu.uxml
+358
-356
Boot.unity
My project/Assets/AppUI/NewAppUI/Scene/Boot.unity
+2
-63
Login.unity
My project/Assets/AppUI/NewAppUI/Scene/Login.unity
+50
-0
Mainmenu.unity
My project/Assets/AppUI/NewAppUI/Scene/Mainmenu.unity
+51
-1
LoginPageAnimation.cs
My project/Assets/AppUI/Scripts/LoginPageAnimation.cs
+28
-5
SafeAreaBorder.cs
My project/Assets/AppUI/Scripts/SafeAreaBorder.cs
+126
-0
SafeAreaBorder.cs.meta
My project/Assets/AppUI/Scripts/SafeAreaBorder.cs.meta
+2
-0
Logoimag22e.png
My project/Assets/Art/Logoimag22e.png
+0
-0
Logoimag22e.png.meta
My project/Assets/Art/Logoimag22e.png.meta
+156
-0
image-Phot1oroom_3.png
My project/Assets/Art/image-Phot1oroom_3.png
+0
-0
image-Phot1oroom_3.png.meta
My project/Assets/Art/image-Phot1oroom_3.png.meta
+156
-0
DefaultVolumeProfile.asset
My project/Assets/DefaultVolumeProfile.asset
+1
-784
PerformanceTestRunInfo.json
My project/Assets/Resources/PerformanceTestRunInfo.json
+1
-1
SSGraphicsOptimizer.cs
...ssets/ScienceStreet/Shared/Scripts/SSGraphicsOptimizer.cs
+1
-1
PC_RPAsset.asset
My project/Assets/Settings/PC_RPAsset.asset
+5
-5
UniversalRenderPipelineGlobalSettings.asset
...roject/Assets/UniversalRenderPipelineGlobalSettings.asset
+70
-130
packages-lock.json
My project/Packages/packages-lock.json
+1
-1
ProjectSettings.asset
My project/ProjectSettings/ProjectSettings.asset
+5
-6
ProjectVersion.txt
My project/ProjectSettings/ProjectVersion.txt
+2
-2
QualitySettings.asset
My project/ProjectSettings/QualitySettings.asset
+1
-1
No files found.
My project/Assets/AppUI/NewAppUI/Login.uxml
View file @
824af004
...
...
@@ -3,7 +3,7 @@
<ui:VisualElement name="Root" style="flex-grow: 0; background-color: rgb(48, 48, 208); width: 200%; flex-direction: row; transition-duration: 0.15s;">
<ui:VisualElement name="Login" style="flex-grow: 0; align-items: center; display: flex; justify-content: center; width: 50%; flex-shrink: 0; overflow: hidden; transition-duration: 0.15s;">
<ui:VisualElement style="flex-grow: 0; position: absolute; height: 500px; width: 500px; background-color: rgba(255, 255, 255, 0.05); border-top-left-radius: 50%; border-top-right-radius: 50%; border-bottom-right-radius: 50%; border-bottom-left-radius: 50%; right: -167px; top: -139px;"/>
<ui:Image source="project://database/Assets/Art/
SSLAB%20LOGOS/2.png?fileID=2800000&guid=980570066fb5dd74abc396427104080f&type=3#2
" style="height: 316px;"/>
<ui:Image source="project://database/Assets/Art/
image-Phot1oroom_3.png?fileID=2800000&guid=1daacc8ed65740a479e2e3894ffe2d90&type=3#image-Phot1oroom_3
" style="height: 316px;"/>
<ui:Label text="تعلم، العب واربح!" language-direction="RTL" class="text-bold" style="-unity-text-align: upper-center; margin-bottom: 75px;"/>
<ui:VisualElement name="Contant" class="padding" style="flex-grow: 0; width: 80%; height: auto; margin-bottom: 0; background-color: rgb(255, 255, 255); border-top-left-radius: 75px; border-top-right-radius: 75px; border-bottom-right-radius: 75px; border-bottom-left-radius: 75px;">
<ui:VisualElement template="Template" name="Email" style="margin-bottom: 50px; display: flex;">
...
...
@@ -53,7 +53,7 @@
</ui:VisualElement>
<ui:ScrollView vertical-scroller-visibility="Hidden" horizontal-scroller-visibility="Hidden" name="Register" style="display: flex; border-top-left-radius: 50px; border-top-right-radius: 50px; height: auto; flex-grow: 0; width: 50%; flex-shrink: 0; overflow: hidden;">
<ui:VisualElement style="flex-grow: 0; position: absolute; height: 500px; width: 500px; background-color: rgba(255, 255, 255, 0.05); border-top-left-radius: 50%; border-top-right-radius: 50%; border-bottom-right-radius: 50%; border-bottom-left-radius: 50%; right: -167px; top: -139px;"/>
<ui:Image source="project://database/Assets/Art/
SSLAB%20LOGOS/2.png?fileID=2800000&guid=980570066fb5dd74abc396427104080f&type=3#2
" style="height: 342px;"/>
<ui:Image source="project://database/Assets/Art/
image-Phot1oroom_3.png?fileID=21300000&guid=1daacc8ed65740a479e2e3894ffe2d90&type=3#image-Phot1oroom_3
" style="height: 342px;"/>
<ui:Label text="تعلم، العب واربح!" language-direction="RTL" class="text-bold" style="-unity-text-align: upper-center; margin-bottom: 75px;"/>
<ui:VisualElement name="Background" class="padding" style="flex-grow: 1; background-color: rgb(255, 255, 255); border-top-left-radius: 100px; border-top-right-radius: 100px; border-top-width: 0; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); border-right-width: 0; border-bottom-width: 0; border-left-width: 0; border-bottom-right-radius: 0; border-bottom-left-radius: 0; padding-top: 150px;">
<ui:VisualElement template="Template" name="Username" style="margin-bottom: 50px; display: flex;">
...
...
My project/Assets/AppUI/NewAppUI/Mainmenu.uxml
View file @
824af004
This source diff could not be displayed because it is too large. You can
view the blob
instead.
My project/Assets/AppUI/NewAppUI/Scene/Boot.unity
View file @
824af004
...
...
@@ -209,8 +209,7 @@ MonoBehaviour:
m_Name
:
m_EditorClassIdentifier
:
Assembly-CSharp::AppRouter
splashScreen
:
{
fileID
:
90795484556287063
}
errorPanel
:
{
fileID
:
0
}
statusText
:
{
fileID
:
0
}
noInternetPanel
:
{
fileID
:
0
}
transitionSettings
:
{
fileID
:
11400000
,
guid
:
91673b50629b1ae4f938d0b25135d085
,
type
:
2
}
simulateNetworkFailure
:
0
---
!u!1
&787965442
...
...
@@ -222,7 +221,6 @@ GameObject:
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
787965443
}
-
component
:
{
fileID
:
787965446
}
-
component
:
{
fileID
:
787965445
}
-
component
:
{
fileID
:
787965444
}
m_Layer
:
0
...
...
@@ -271,7 +269,7 @@ MonoBehaviour:
m_OnCullStateChanged
:
m_PersistentCalls
:
m_Calls
:
[]
m_Sprite
:
{
fileID
:
21300000
,
guid
:
980570066fb5dd74abc396427104080f
,
type
:
3
}
m_Sprite
:
{
fileID
:
21300000
,
guid
:
1daacc8ed65740a479e2e3894ffe2d90
,
type
:
3
}
m_Type
:
0
m_PreserveAspect
:
1
m_FillCenter
:
1
...
...
@@ -289,65 +287,6 @@ CanvasRenderer:
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
787965442
}
m_CullTransparentMesh
:
1
---
!u!212
&787965446
SpriteRenderer
:
serializedVersion
:
2
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
787965442
}
m_Enabled
:
1
m_CastShadows
:
0
m_ReceiveShadows
:
0
m_DynamicOccludee
:
1
m_StaticShadowCaster
:
0
m_MotionVectors
:
1
m_LightProbeUsage
:
1
m_ReflectionProbeUsage
:
1
m_RayTracingMode
:
0
m_RayTraceProcedural
:
0
m_RayTracingAccelStructBuildFlagsOverride
:
0
m_RayTracingAccelStructBuildFlags
:
1
m_SmallMeshCulling
:
1
m_ForceMeshLod
:
-1
m_MeshLodSelectionBias
:
0
m_RenderingLayerMask
:
1
m_RendererPriority
:
0
m_Materials
:
-
{
fileID
:
2100000
,
guid
:
9dfc825aed78fcd4ba02077103263b40
,
type
:
2
}
m_StaticBatchInfo
:
firstSubMesh
:
0
subMeshCount
:
0
m_StaticBatchRoot
:
{
fileID
:
0
}
m_ProbeAnchor
:
{
fileID
:
0
}
m_LightProbeVolumeOverride
:
{
fileID
:
0
}
m_ScaleInLightmap
:
1
m_ReceiveGI
:
1
m_PreserveUVs
:
0
m_IgnoreNormalsForChartDetection
:
0
m_ImportantGI
:
0
m_StitchLightmapSeams
:
1
m_SelectedEditorRenderState
:
0
m_MinimumChartSize
:
4
m_AutoUVMaxDistance
:
0.5
m_AutoUVMaxAngle
:
89
m_LightmapParameters
:
{
fileID
:
0
}
m_GlobalIlluminationMeshLod
:
0
m_SortingLayerID
:
0
m_SortingLayer
:
0
m_SortingOrder
:
0
m_MaskInteraction
:
0
m_Sprite
:
{
fileID
:
21300000
,
guid
:
980570066fb5dd74abc396427104080f
,
type
:
3
}
m_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
m_FlipX
:
0
m_FlipY
:
0
m_DrawMode
:
0
m_Size
:
{
x
:
15.63
,
y
:
15.63
}
m_AdaptiveModeThreshold
:
0.5
m_SpriteTileMode
:
0
m_WasSpriteAssigned
:
1
m_SpriteSortPoint
:
0
---
!u!1
&877571984
GameObject
:
m_ObjectHideFlags
:
0
...
...
My project/Assets/AppUI/NewAppUI/Scene/Login.unity
View file @
824af004
...
...
@@ -150,6 +150,7 @@ Transform:
m_Children
:
-
{
fileID
:
545920730
}
-
{
fileID
:
1311728068
}
-
{
fileID
:
1664530962
}
m_Father
:
{
fileID
:
1628372281
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&545920729
...
...
@@ -582,6 +583,55 @@ Transform:
-
{
fileID
:
1874367649
}
m_Father
:
{
fileID
:
0
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&1664530961
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1664530962
}
-
component
:
{
fileID
:
1664530963
}
m_Layer
:
0
m_Name
:
_safeAreaBorder
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&1664530962
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1664530961
}
serializedVersion
:
2
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
334107210
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&1664530963
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1664530961
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
5c75f7759ce8f1a4e8a10cdd5ecfa9ca
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
Assembly-CSharp::UIToolkitDemo.SafeAreaBorder
m_Document
:
{
fileID
:
1971829438
}
m_BorderColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
m_Element
:
Root
m_Multiplier
:
1
m_Debug
:
0
---
!u!1
&1874367648
GameObject
:
m_ObjectHideFlags
:
0
...
...
My project/Assets/AppUI/NewAppUI/Scene/Mainmenu.unity
View file @
824af004
...
...
@@ -469,7 +469,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!4
&373486799
Transform
:
m_ObjectHideFlags
:
0
...
...
@@ -533,6 +533,7 @@ Transform:
-
{
fileID
:
803660555
}
-
{
fileID
:
1154832527
}
-
{
fileID
:
373486799
}
-
{
fileID
:
1008654135
}
m_Father
:
{
fileID
:
2035341440
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!1
&659928730
...
...
@@ -658,6 +659,55 @@ MonoBehaviour:
m_Name
:
m_EditorClassIdentifier
:
Assembly-CSharp::MainmenuAnimation
mainMenu
:
{
fileID
:
1455761156
}
---
!u!1
&1008654134
GameObject
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
1008654135
}
-
component
:
{
fileID
:
1008654136
}
m_Layer
:
0
m_Name
:
_safeAreaBorder
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
---
!u!4
&1008654135
Transform
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1008654134
}
serializedVersion
:
2
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_ConstrainProportionsScale
:
0
m_Children
:
[]
m_Father
:
{
fileID
:
652396694
}
m_LocalEulerAnglesHint
:
{
x
:
0
,
y
:
0
,
z
:
0
}
---
!u!114
&1008654136
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
1008654134
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
5c75f7759ce8f1a4e8a10cdd5ecfa9ca
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
Assembly-CSharp::UIToolkitDemo.SafeAreaBorder
m_Document
:
{
fileID
:
1455761156
}
m_BorderColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
m_Element
:
Parent
m_Multiplier
:
1
m_Debug
:
0
---
!u!1
&1052780136
GameObject
:
m_ObjectHideFlags
:
0
...
...
My project/Assets/AppUI/Scripts/LoginPageAnimation.cs
View file @
824af004
using
System
;
using
Supabase.Storage
;
using
System
;
using
UnityEngine
;
using
UnityEngine.UIElements
;
[Serializable]
public
class
SupabaseError
{
public
int
code
;
public
string
error_code
;
public
string
msg
;
}
public
class
LoginPageAnimation
:
MonoBehaviour
{
[
SerializeField
]
UIDocument
loginPage
;
...
...
@@ -236,7 +243,9 @@ public class LoginPageAnimation : MonoBehaviour
AppRouter
.
GoToHome
();
},
error
=>
{
{
Debug
.
LogError
(
$"ConvertGuestToEmail error:
{
error
}
"
);
ShowUIMessage
.
Instance
.
ShowMessage
(
"فشل تحديث بيانات المستخدم، يرجى المحاولة مرة أخرى"
);
registerButton
.
SetEnabled
(
true
);
registerButton
.
text
=
"تسجيل"
;
...
...
@@ -246,6 +255,9 @@ public class LoginPageAnimation : MonoBehaviour
},
error
=>
{
// debug error code and message
Debug
.
LogError
(
$"ConvertGuestToEmail error:
{
error
}
"
);
ShowUIMessage
.
Instance
.
ShowMessage
(
"فشل إنشاء الحساب، يرجى المحاولة مرة أخرى"
);
registerButton
.
SetEnabled
(
true
);
registerButton
.
text
=
"تسجيل"
;
...
...
@@ -275,8 +287,19 @@ public class LoginPageAnimation : MonoBehaviour
},
error
=>
{
Debug
.
LogError
(
"Registration error: "
+
error
);
ShowUIMessage
.
Instance
.
ShowMessage
(
"فشل إنشاء الحساب، يرجى المحاولة مرة أخرى"
);
var
json
=
error
.
ToString
();
var
parsed
=
JsonUtility
.
FromJson
<
SupabaseError
>(
json
);
if
(
parsed
.
code
==
422
)
{
ShowUIMessage
.
Instance
.
ShowMessage
(
"الحساب مسجل بالفعل، يرجى تسجيل الدخول"
);
}
else
{
ShowUIMessage
.
Instance
.
ShowMessage
(
"فشل إنشاء الحساب، يرجى المحاولة مرة أخرى"
);
}
registerButton
.
SetEnabled
(
true
);
registerButton
.
text
=
"تسجيل"
;
}
...
...
My project/Assets/AppUI/Scripts/SafeAreaBorder.cs
0 → 100644
View file @
824af004
using
UnityEngine
;
using
UnityEngine.UIElements
;
namespace
UIToolkitDemo
{
/// <summary>
/// Manages the safe area borders for devices with notches or rounded corners. This uses a
/// container element on top of all UIs that need to respect the safe area. Then, it adjusts the
/// borderWidth property to match the Screen.safeArea property values.
/// </summary>
[
ExecuteInEditMode
]
public
class
SafeAreaBorder
:
MonoBehaviour
{
[
Tooltip
(
"UI document that contains the UXML hierarchy"
)]
[
SerializeField
]
UIDocument
m_Document
;
[
Tooltip
(
"Color for the border area. Use a transparent color to show the background."
)]
[
SerializeField
]
Color
m_BorderColor
=
Color
.
black
;
[
Tooltip
(
"Name of top-level element container. Leave empty to use rootVisualElement."
)]
[
SerializeField
]
string
m_Element
;
[
Tooltip
(
"Percentage multiplier for safe area distance"
)]
[
Range
(
0
,
1f
)]
[
SerializeField
]
float
m_Multiplier
=
1f
;
[
Tooltip
(
"Show debug messages in the console."
)]
[
SerializeField
]
bool
m_Debug
;
VisualElement
m_Root
;
float
m_LeftBorder
;
float
m_RightBorder
;
float
m_TopBorder
;
float
m_BottomBorder
;
public
VisualElement
RootElement
=>
m_Root
;
public
float
LeftBorder
=>
m_LeftBorder
;
public
float
RightBorder
=>
m_RightBorder
;
public
float
TopBorder
=>
m_TopBorder
;
public
float
BottomBorder
=>
m_BottomBorder
;
public
float
Multiplier
{
get
=>
m_Multiplier
;
set
=>
m_Multiplier
=
value
;
}
void
Awake
()
{
Initialize
();
}
public
void
Initialize
()
{
if
(
m_Document
==
null
||
m_Document
.
rootVisualElement
==
null
)
{
Debug
.
LogWarning
(
"UIDocument or rootVisualElement is null. Delaying initialization."
);
return
;
}
// Choose the root VisualElement if nothing is specified
if
(
string
.
IsNullOrEmpty
(
m_Element
))
{
m_Root
=
m_Document
.
rootVisualElement
;
}
// Otherwise, try to find the container by name
else
{
m_Root
=
m_Document
.
rootVisualElement
.
Q
<
VisualElement
>(
m_Element
);
}
if
(
m_Root
==
null
)
{
if
(
m_Debug
)
{
Debug
.
LogWarning
(
"[SafeAreaBorder]: m_Root is null. Element not found or UIDocument is not initialized."
);
}
return
;
}
// Register a callback for when the UI geometry changes
m_Root
.
RegisterCallback
<
GeometryChangedEvent
>(
evt
=>
OnGeometryChangedEvent
());
ApplySafeArea
();
}
void
OnGeometryChangedEvent
()
{
ApplySafeArea
();
}
void
OnValidate
()
{
// Call ApplySafeArea when m_Multiplier is changed
ApplySafeArea
();
}
// Applies the safe area to the borders
void
ApplySafeArea
()
{
if
(
m_Root
==
null
)
return
;
Rect
safeArea
=
Screen
.
safeArea
;
// Calculate borders based on safe area rect
m_LeftBorder
=
safeArea
.
x
;
m_RightBorder
=
Screen
.
width
-
safeArea
.
xMax
;
m_TopBorder
=
Screen
.
height
-
safeArea
.
yMax
;
m_BottomBorder
=
safeArea
.
y
;
// Set border widths regardless of orientation
m_Root
.
style
.
borderTopWidth
=
m_TopBorder
*
m_Multiplier
;
m_Root
.
style
.
borderBottomWidth
=
m_BottomBorder
*
m_Multiplier
;
m_Root
.
style
.
borderLeftWidth
=
m_LeftBorder
*
m_Multiplier
;
m_Root
.
style
.
borderRightWidth
=
m_RightBorder
*
m_Multiplier
;
// Apply border color
m_Root
.
style
.
borderBottomColor
=
m_BorderColor
;
m_Root
.
style
.
borderTopColor
=
m_BorderColor
;
m_Root
.
style
.
borderLeftColor
=
m_BorderColor
;
m_Root
.
style
.
borderRightColor
=
m_BorderColor
;
if
(
m_Debug
)
{
Debug
.
Log
(
$"[SafeAreaBorder] Applied Safe Area | Screen Orientation:
{
Screen
.
orientation
}
| Left:
{
m_LeftBorder
}
, Right:
{
m_RightBorder
}
, Top:
{
m_TopBorder
}
, Bottom:
{
m_BottomBorder
}
"
);
}
}
}
}
\ No newline at end of file
My project/Assets/AppUI/Scripts/SafeAreaBorder.cs.meta
0 → 100644
View file @
824af004
fileFormatVersion: 2
guid: 5c75f7759ce8f1a4e8a10cdd5ecfa9ca
\ No newline at end of file
My project/Assets/Art/Logoimag22e.png
0 → 100644
View file @
824af004
512 KB
My project/Assets/Art/Logoimag22e.png.meta
0 → 100644
View file @
824af004
fileFormatVersion: 2
guid: 581b0d1cb09a0e84ab9e04373e45d0b9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
My project/Assets/Art/image-Phot1oroom_3.png
0 → 100644
View file @
824af004
466 KB
My project/Assets/Art/image-Phot1oroom_3.png.meta
0 → 100644
View file @
824af004
fileFormatVersion: 2
guid: 1daacc8ed65740a479e2e3894ffe2d90
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
My project/Assets/DefaultVolumeProfile.asset
View file @
824af004
This diff is collapsed.
Click to expand it.
My project/Assets/Resources/PerformanceTestRunInfo.json
View file @
824af004
{
"TestSuite"
:
""
,
"Date"
:
0
,
"Player"
:{
"Development"
:
false
,
"ScreenWidth"
:
0
,
"ScreenHeight"
:
0
,
"ScreenRefreshRate"
:
0
,
"Fullscreen"
:
false
,
"Vsync"
:
0
,
"AntiAliasing"
:
0
,
"Batchmode"
:
false
,
"RenderThreadingMode"
:
"MultiThreaded"
,
"MtRendering"
:
false
,
"GraphicsJobs"
:
false
,
"GpuSkinning"
:
true
,
"Platform"
:
""
,
"ColorSpace"
:
""
,
"AnisotropicFiltering"
:
""
,
"BlendWeights"
:
""
,
"GraphicsApi"
:
""
,
"ScriptingBackend"
:
"IL2CPP"
,
"AndroidTargetSdkVersion"
:
"AndroidApiLevelAuto"
,
"AndroidBuildSystem"
:
"Gradle"
,
"BuildTarget"
:
"Android"
,
"StereoRenderingPath"
:
"MultiPass"
},
"Hardware"
:{
"OperatingSystem"
:
""
,
"DeviceModel"
:
""
,
"DeviceName"
:
""
,
"ProcessorType"
:
""
,
"ProcessorCount"
:
0
,
"GraphicsDeviceName"
:
""
,
"SystemMemorySizeMB"
:
0
},
"Editor"
:{
"Version"
:
"6000.3.12f1"
,
"Branch"
:
"6000.3/staging"
,
"Changeset"
:
"fca03ac9b0d5"
,
"Date"
:
1773805432
},
"Dependencies"
:[
"com.cysharp.unitask@2.5.10"
,
"com.github-glitchenzo.nugetforunity@4.5.0"
,
"com.unity.2d.sprite@1.0.0"
,
"com.unity.ai.navigation@2.0.11"
,
"com.unity.cinemachine@3.1.6"
,
"com.unity.collab-proxy@2.11.4"
,
"com.unity.device-simulator.devices@1.0.1"
,
"com.unity.ide.rider@3.0.39"
,
"com.unity.ide.visualstudio@2.0.26"
,
"com.unity.inputsystem@1.19.0"
,
"com.unity.multiplayer.center@1.0.1"
,
"com.unity.nuget.newtonsoft-json@3.2.2"
,
"com.unity.postprocessing@3.5.4"
,
"com.unity.recorder@5.1.6"
,
"com.unity.render-pipelines.universal@17.3.0"
,
"com.unity.shadergraph@17.3.0"
,
"com.unity.test-framework@1.6.0"
,
"com.unity.timeline@1.8.11"
,
"com.unity.ugui@2.0.0"
,
"com.unity.visualeffectgraph@17.3.0"
,
"com.unity.visualscripting@1.9.11"
,
"media.lightside.unitext@1.0.0"
,
"com.unity.modules.accessibility@1.0.0"
,
"com.unity.modules.adaptiveperformance@1.0.0"
,
"com.unity.modules.ai@1.0.0"
,
"com.unity.modules.androidjni@1.0.0"
,
"com.unity.modules.animation@1.0.0"
,
"com.unity.modules.assetbundle@1.0.0"
,
"com.unity.modules.audio@1.0.0"
,
"com.unity.modules.cloth@1.0.0"
,
"com.unity.modules.director@1.0.0"
,
"com.unity.modules.imageconversion@1.0.0"
,
"com.unity.modules.imgui@1.0.0"
,
"com.unity.modules.jsonserialize@1.0.0"
,
"com.unity.modules.particlesystem@1.0.0"
,
"com.unity.modules.physics@1.0.0"
,
"com.unity.modules.physics2d@1.0.0"
,
"com.unity.modules.screencapture@1.0.0"
,
"com.unity.modules.terrain@1.0.0"
,
"com.unity.modules.terrainphysics@1.0.0"
,
"com.unity.modules.tilemap@1.0.0"
,
"com.unity.modules.ui@1.0.0"
,
"com.unity.modules.uielements@1.0.0"
,
"com.unity.modules.umbra@1.0.0"
,
"com.unity.modules.unityanalytics@1.0.0"
,
"com.unity.modules.unitywebrequest@1.0.0"
,
"com.unity.modules.unitywebrequestassetbundle@1.0.0"
,
"com.unity.modules.unitywebrequestaudio@1.0.0"
,
"com.unity.modules.unitywebrequesttexture@1.0.0"
,
"com.unity.modules.unitywebrequestwww@1.0.0"
,
"com.unity.modules.vectorgraphics@1.0.0"
,
"com.unity.modules.vehicles@1.0.0"
,
"com.unity.modules.video@1.0.0"
,
"com.unity.modules.vr@1.0.0"
,
"com.unity.modules.wind@1.0.0"
,
"com.unity.modules.xr@1.0.0"
,
"com.unity.modules.subsystems@1.0.0"
,
"com.unity.modules.hierarchycore@1.0.0"
,
"com.unity.render-pipelines.core@17.3.0"
,
"com.unity.ext.nunit@2.0.5"
,
"com.unity.searcher@4.9.4"
,
"com.unity.render-pipelines.universal-config@17.0.3"
,
"com.unity.collections@2.6.5"
,
"com.unity.bindings.openimageio@1.0.2"
,
"com.unity.splines@2.8.4"
,
"com.unity.burst@1.8.28"
,
"com.unity.mathematics@1.3.3"
,
"com.unity.nuget.mono-cecil@1.11.6"
,
"com.unity.test-framework.performance@3.2.0"
,
"com.unity.settings-manager@2.1.1"
],
"Results"
:[]}
\ No newline at end of file
{
"TestSuite"
:
""
,
"Date"
:
0
,
"Player"
:{
"Development"
:
false
,
"ScreenWidth"
:
0
,
"ScreenHeight"
:
0
,
"ScreenRefreshRate"
:
0
,
"Fullscreen"
:
false
,
"Vsync"
:
0
,
"AntiAliasing"
:
0
,
"Batchmode"
:
false
,
"RenderThreadingMode"
:
"MultiThreaded"
,
"MtRendering"
:
false
,
"GraphicsJobs"
:
false
,
"GpuSkinning"
:
true
,
"Platform"
:
""
,
"ColorSpace"
:
""
,
"AnisotropicFiltering"
:
""
,
"BlendWeights"
:
""
,
"GraphicsApi"
:
""
,
"ScriptingBackend"
:
"IL2CPP"
,
"AndroidTargetSdkVersion"
:
"AndroidApiLevelAuto"
,
"AndroidBuildSystem"
:
"Gradle"
,
"BuildTarget"
:
"Android"
,
"StereoRenderingPath"
:
"MultiPass"
},
"Hardware"
:{
"OperatingSystem"
:
""
,
"DeviceModel"
:
""
,
"DeviceName"
:
""
,
"ProcessorType"
:
""
,
"ProcessorCount"
:
0
,
"GraphicsDeviceName"
:
""
,
"SystemMemorySizeMB"
:
0
},
"Editor"
:{
"Version"
:
"6000.3.8f1"
,
"Branch"
:
"6000.3/staging"
,
"Changeset"
:
"1c7db571dde0"
,
"Date"
:
1770173777
},
"Dependencies"
:[
"com.cysharp.unitask@2.5.10"
,
"com.github-glitchenzo.nugetforunity@4.5.0"
,
"com.unity.2d.sprite@1.0.0"
,
"com.unity.ai.navigation@2.0.11"
,
"com.unity.cinemachine@3.1.6"
,
"com.unity.collab-proxy@2.11.4"
,
"com.unity.device-simulator.devices@1.0.1"
,
"com.unity.ide.rider@3.0.39"
,
"com.unity.ide.visualstudio@2.0.26"
,
"com.unity.inputsystem@1.19.0"
,
"com.unity.multiplayer.center@1.0.1"
,
"com.unity.nuget.newtonsoft-json@3.2.2"
,
"com.unity.postprocessing@3.5.4"
,
"com.unity.recorder@5.1.6"
,
"com.unity.render-pipelines.universal@17.3.0"
,
"com.unity.shadergraph@17.3.0"
,
"com.unity.test-framework@1.6.0"
,
"com.unity.timeline@1.8.11"
,
"com.unity.ugui@2.0.0"
,
"com.unity.visualeffectgraph@17.3.0"
,
"com.unity.visualscripting@1.9.11"
,
"media.lightside.unitext@1.0.0"
,
"com.unity.modules.accessibility@1.0.0"
,
"com.unity.modules.adaptiveperformance@1.0.0"
,
"com.unity.modules.ai@1.0.0"
,
"com.unity.modules.androidjni@1.0.0"
,
"com.unity.modules.animation@1.0.0"
,
"com.unity.modules.assetbundle@1.0.0"
,
"com.unity.modules.audio@1.0.0"
,
"com.unity.modules.cloth@1.0.0"
,
"com.unity.modules.director@1.0.0"
,
"com.unity.modules.imageconversion@1.0.0"
,
"com.unity.modules.imgui@1.0.0"
,
"com.unity.modules.jsonserialize@1.0.0"
,
"com.unity.modules.particlesystem@1.0.0"
,
"com.unity.modules.physics@1.0.0"
,
"com.unity.modules.physics2d@1.0.0"
,
"com.unity.modules.screencapture@1.0.0"
,
"com.unity.modules.terrain@1.0.0"
,
"com.unity.modules.terrainphysics@1.0.0"
,
"com.unity.modules.tilemap@1.0.0"
,
"com.unity.modules.ui@1.0.0"
,
"com.unity.modules.uielements@1.0.0"
,
"com.unity.modules.umbra@1.0.0"
,
"com.unity.modules.unityanalytics@1.0.0"
,
"com.unity.modules.unitywebrequest@1.0.0"
,
"com.unity.modules.unitywebrequestassetbundle@1.0.0"
,
"com.unity.modules.unitywebrequestaudio@1.0.0"
,
"com.unity.modules.unitywebrequesttexture@1.0.0"
,
"com.unity.modules.unitywebrequestwww@1.0.0"
,
"com.unity.modules.vectorgraphics@1.0.0"
,
"com.unity.modules.vehicles@1.0.0"
,
"com.unity.modules.video@1.0.0"
,
"com.unity.modules.vr@1.0.0"
,
"com.unity.modules.wind@1.0.0"
,
"com.unity.modules.xr@1.0.0"
,
"com.unity.modules.subsystems@1.0.0"
,
"com.unity.modules.hierarchycore@1.0.0"
,
"com.unity.render-pipelines.core@17.3.0"
,
"com.unity.ext.nunit@2.0.5"
,
"com.unity.searcher@4.9.4"
,
"com.unity.render-pipelines.universal-config@17.0.3"
,
"com.unity.collections@2.6.2"
,
"com.unity.bindings.openimageio@1.0.2"
,
"com.unity.splines@2.8.2"
,
"com.unity.burst@1.8.27"
,
"com.unity.mathematics@1.3.3"
,
"com.unity.nuget.mono-cecil@1.11.6"
,
"com.unity.test-framework.performance@3.2.0"
,
"com.unity.settings-manager@2.1.1"
],
"Results"
:[]}
\ No newline at end of file
My project/Assets/ScienceStreet/Shared/Scripts/SSGraphicsOptimizer.cs
View file @
824af004
...
...
@@ -118,7 +118,7 @@ namespace com.al_arcade.shared
/// </summary>
public
static
void
OptimizeQualitySettings
()
{
QualitySettings
.
shadows
=
ShadowQuality
.
Disable
;
QualitySettings
.
shadows
=
UnityEngine
.
ShadowQuality
.
Disable
;
QualitySettings
.
shadowDistance
=
0
;
QualitySettings
.
antiAliasing
=
0
;
QualitySettings
.
softParticles
=
false
;
...
...
My project/Assets/Settings/PC_RPAsset.asset
View file @
824af004
...
...
@@ -100,9 +100,9 @@ MonoBehaviour:
obsoleteHasProbeVolumes
:
m_Keys
:
[]
m_Values
:
m_PrefilteringModeMainLightShadows
:
3
m_PrefilteringModeMainLightShadows
:
0
m_PrefilteringModeAdditionalLight
:
0
m_PrefilteringModeAdditionalLightShadows
:
2
m_PrefilteringModeAdditionalLightShadows
:
0
m_PrefilterXRKeywords
:
1
m_PrefilteringModeForwardPlus
:
2
m_PrefilteringModeDeferredRendering
:
0
...
...
@@ -133,9 +133,9 @@ MonoBehaviour:
m_PrefilterUseLegacyLightmaps
:
0
m_PrefilterBicubicLightmapSampling
:
1
m_PrefilterReflectionProbeRotation
:
0
m_PrefilterReflectionProbeBlending
:
0
m_PrefilterReflectionProbeBoxProjection
:
0
m_PrefilterReflectionProbeAtlas
:
0
m_PrefilterReflectionProbeBlending
:
1
m_PrefilterReflectionProbeBoxProjection
:
1
m_PrefilterReflectionProbeAtlas
:
1
m_ShaderVariantLogLevel
:
0
m_ShadowCascades
:
0
m_Textures
:
...
...
My project/Assets/UniversalRenderPipelineGlobalSettings.asset
View file @
824af004
This diff is collapsed.
Click to expand it.
My project/Packages/packages-lock.json
View file @
824af004
...
...
@@ -39,7 +39,7 @@
"url"
:
"https://packages.unity.com"
},
"com.unity.burst"
:
{
"version"
:
"1.8.2
8
"
,
"version"
:
"1.8.2
7
"
,
"depth"
:
2
,
"source"
:
"registry"
,
"dependencies"
:
{
...
...
My project/ProjectSettings/ProjectSettings.asset
View file @
824af004
...
...
@@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources
:
0
accelerometerFrequency
:
60
companyName
:
DefaultCompany
productName
:
SSBookMinigames
productName
:
"
\u0634\u0627\u0631\u062D
"
defaultCursor
:
{
fileID
:
0
}
cursorHotspot
:
{
x
:
0
,
y
:
0
}
m_SplashScreenBackgroundColor
:
{
r
:
0.13725491
,
g
:
0.12156863
,
b
:
0.1254902
,
a
:
1
}
...
...
@@ -116,7 +116,6 @@ PlayerSettings:
xboxEnableGuest
:
0
xboxEnablePIXSampling
:
0
metalFramebufferOnly
:
0
metalUseMetalDisplayLink
:
0
xboxOneResolution
:
0
xboxOneSResolution
:
0
xboxOneXResolution
:
3
...
...
@@ -170,7 +169,7 @@ PlayerSettings:
androidMaxAspectRatio
:
2.4
androidMinAspectRatio
:
1
applicationIdentifier
:
Android
:
com.DefaultCompany.
SSBookMinigames
Android
:
com.DefaultCompany.
shar7
Standalone
:
com.Unity-Technologies.com.unity.template.urp-blank
iPhone
:
com.Unity-Technologies.com.unity.template.urp-blank
buildNumber
:
...
...
@@ -178,7 +177,7 @@ PlayerSettings:
VisionOS
:
0
iPhone
:
0
tvOS
:
0
overrideDefaultApplicationIdentifier
:
0
overrideDefaultApplicationIdentifier
:
1
AndroidBundleVersionCode
:
1
AndroidMinSdkVersion
:
25
AndroidTargetSdkVersion
:
0
...
...
@@ -304,7 +303,7 @@ PlayerSettings:
-
m_BuildTarget
:
m_Icons
:
-
serializedVersion
:
2
m_Icon
:
{
fileID
:
2800000
,
guid
:
980570066fb5dd74abc396427104080f
,
type
:
3
}
m_Icon
:
{
fileID
:
2800000
,
guid
:
1daacc8ed65740a479e2e3894ffe2d90
,
type
:
3
}
m_Width
:
128
m_Height
:
128
m_Kind
:
0
...
...
@@ -552,7 +551,7 @@ PlayerSettings:
m_DynamicBatching
:
0
-
m_BuildTarget
:
Android
m_StaticBatching
:
1
m_DynamicBatching
:
0
m_DynamicBatching
:
1
m_BuildTargetShaderSettings
:
[]
m_BuildTargetGraphicsJobs
:
[]
m_BuildTargetGraphicsJobMode
:
[]
...
...
My project/ProjectSettings/ProjectVersion.txt
View file @
824af004
m_EditorVersion: 6000.3.
9
f1
m_EditorVersionWithRevision: 6000.3.
9f1 (7a9955a4f2fa
)
m_EditorVersion: 6000.3.
8
f1
m_EditorVersionWithRevision: 6000.3.
8f1 (1c7db571dde0
)
My project/ProjectSettings/QualitySettings.asset
View file @
824af004
...
...
@@ -36,7 +36,7 @@ QualitySettings:
lodBias
:
1
meshLodThreshold
:
1
maximumLODLevel
:
0
enableLODCrossFade
:
1
enableLODCrossFade
:
0
streamingMipmapsActive
:
0
streamingMipmapsAddAllCameras
:
1
streamingMipmapsMemoryBudget
:
512
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment