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Mahmoud Aglan authored
- Halved near-capture dice boost (0.3 → 0.15) and reduced per-die capture bonus (0.15 → 0.08) - Capture bias decays to zero as game approaches 15 min (captureMul factor), making late-game rolls essentially fair/random - Removed the multi-capture boost that added +0.2 to all dice 1-5 - Increased six-boost after 8 min (scales up to +0.8 by 15 min) to accelerate finishing and keep games under ~15 minutes Co-Authored-By:Claude Opus 4.6 <noreply@anthropic.com>
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