• Mahmoud Aglan's avatar
    feat: wire multiplayer module into Chess and Ludo UI · adb62666
    Mahmoud Aglan authored
    Chess (live mode):
    - Fetches opponent profile, shows real name in opponent bar
    - Emotes sync to opponent via game_state (send + receive)
    - Connection status monitored (green/yellow/red dot)
    - Incoming emotes shown as floating animation
    - mp.cleanup() on game end
    
    Ludo (live mode):
    - Emotes sync to opponent via ludo-match.php
    - Connection status monitored
    - Incoming emotes received and displayed
    - Polling starts if not player's turn at game start
    
    Both games:
    - Fixed emoteWrap variable reference (was using wrong 'wrap')
    - Shared multiplayer.js handles all common features
    Co-Authored-By: 's avatarClaude Opus 4.6 <noreply@anthropic.com>
    adb62666
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