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Mahmoud Aglan authored
- Default seats for 2 players: [0, 2] (BL vs TR) instead of [0, 1] (adjacent) - Panel layout: opponent at top-right for 2-player (diagonally opposite) - Corner glow uses boardSlot instead of player index - Dim inactive home zones, home columns, center triangles, start squares - Matches the getSeatPositions() in room.js which already returned [0, 2] Co-Authored-By:Claude Opus 4.6 <noreply@anthropic.com>
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