• Mahmoud Aglan's avatar
    fix: domino sync bugs + backgammon logic bugs + HUD token vars · 7df3c582
    Mahmoud Aglan authored
    Domino:
    - dealAndSyncToServer: retry once on failure, abort to room on 2nd fail (#100)
    - syncPassToServer: only increment moveCount after success (#41)
    - drawFromBoneyard: debounce with drawInFlight flag (#42)
    - endMatch: guard empty players array, fallback to match IDs (#209)
    
    Backgammon:
    - createGame: fallback to sheshbesh if variant key missing (#26)
    - handleServerState: selective merge instead of Object.assign (#56)
    
    Core:
    - multiplayer.js: mark startDisconnectWatch as deprecated (#229)
    - core.css: replace hardcoded HUD values with token variables
    Co-Authored-By: 's avatarClaude Opus 4.6 <noreply@anthropic.com>
    7df3c582
Name
Last commit
Last update
..
auth Loading commit data...
backgammon Loading commit data...
chess Loading commit data...
domino Loading commit data...
ludo Loading commit data...
org Loading commit data...
play Loading commit data...
profile Loading commit data...
puzzles Loading commit data...
rank Loading commit data...
rewards Loading commit data...
shop Loading commit data...
social Loading commit data...
tournaments Loading commit data...