• Mahmoud Aglan's avatar
    docs(design): DESIGN.md for Night Arcade; flat faces, no gloss rims · 41dbece4
    Mahmoud Aglan authored
    DESIGN.md (and .impeccable/design.json) replace the June v3 spec with the
    shipped Night Arcade system, derived from tokens.css and core.css: the
    stage, ink tiles, white cards, keys on a lip, colour rationing, the board
    palettes, Rubik with the pinned display face, motion and feel, RTL, and
    the theming contract.
    
    The documenter's audit found the code breaking its own rules: a white rim
    on top of every key and the play key read as gloss (removed), the green
    and orange faces had a lighter top that dropped white text under 3:1
    (both are one flat colour now, orange deepened to 3.4:1), and small green
    keys carried 13-14px text at 3.1:1 (they use a deeper green, 5:1). The
    CTA glint stays, recorded as motion.
    Co-Authored-By: 's avatarClaude Opus 5.5 <noreply@anthropic.com>
    41dbece4
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