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Mahmoud Aglan authored
- 60fps requestAnimationFrame game loop with dt-based particle physics - 3D checkers with radial gradients, specular highlights, drop shadows - Wood-grain board texture with gradient triangles and bevel frame - Physics-based dice with bounce damping, spin, and staggered animation - Arc-based move animations with easeOutBack overshoot - Particle burst on hit (red/orange sparks) and bear-off (green stars) - Confetti celebration on match win with canvas animation - Full multiplayer sync via match-session + server polling - Bot AI with animated moves (arc + SFX per piece) - Admin branding: 14 board colors + 7 game settings (durations, particles) - CSS tokens for all backgammon board colors (--bg-*) - Theme.js maps branding values to CSS vars + window.__EL3AB_THEME Co-Authored-By:Claude Opus 4.6 <noreply@anthropic.com>
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