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Mahmoud Aglan authored
- Validate tile exists in player's hand before executing placement - Draw continuously from boneyard until playable tile found (with 400ms delay per draw) - Tile flies from hand area to board position instead of instant scale-in - Visual boneyard pile on left side with live counter - Multi-wave confetti + starBurst + screen flash on match win - Proper tile aspect ratio (34x68, 1:2) with 8px hand spacing - Flush tile contact on board (GAP=1) Co-Authored-By:Claude Opus 4.6 <noreply@anthropic.com>
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