fix: reduce capture frequency and add time-decay for fairer Ludo
- Halved near-capture dice boost (0.3 → 0.15) and reduced per-die
capture bonus (0.15 → 0.08)
- Capture bias decays to zero as game approaches 15 min (captureMul
factor), making late-game rolls essentially fair/random
- Removed the multi-capture boost that added +0.2 to all dice 1-5
- Increased six-boost after 8 min (scales up to +0.8 by 15 min) to
accelerate finishing and keep games under ~15 minutes
Co-Authored-By:
Claude Opus 4.6 <noreply@anthropic.com>
Showing
Please register or sign in to comment