1. 01 Sep, 2026 3 commits
    • Mahmoud Aglan's avatar
      docs: playbook for running a Swiss + top-8 knockout championship · aeeb1740
      Mahmoud Aglan authored
      Covers hosting, announcing and monetising the format end to end, verified
      against the live code and database rather than inferred from column names.
      
      The headline finding is that the built-in multi-phase path — the preset
      literally labelled سويسري ← إقصاء — cannot work: startSwissPhase reads a
      swiss_event_id column that does not exist, startPhase merges that error into a
      success envelope so it fails silently, getQualifiedPlayers can only read the
      external Swiss service, and tournamentFinish completes the tournament before
      the advance buttons can be pressed. tournament_phases, tournament_brackets and
      bracket_matches all hold zero rows in production; it has never run.
      
      The document gives the path that does work — the Swiss natively, a manual cut,
      and the knockout as a second tournament whose phase 1 is the bracket, which is
      reachable because getPhasePlayers reads registrations directly for phase 1 —
      and is blunt about entry fees and prizes being displayed but never moved.
      Co-Authored-By: 's avatarClaude Opus 5 (1M context) <noreply@anthropic.com>
      aeeb1740
    • Mahmoud Aglan's avatar
      fix(live): give Swiss tournaments their player names back · bc768f8b
      Mahmoud Aglan authored
      The external Swiss service returns pairings carrying whitePlayerId and
      blackPlayerId and no names at all, so every board on a Swiss tournament
      rendered "لاعب" against "لاعب" and the rounds timeline showed a column of
      question marks. Its standings response does carry names, so the two are joined
      in LiveDataService and both engines' pairings are normalised to one shape
      before any view sees them — which is also where the array-into-string fatals
      on this page came from.
      
      Its stats were hardcoded zeros: a finished five-round, 64-player championship
      reported that no game had ever been played, and the vitals section fell through
      to "nothing has been played yet". The counts are now derived from the rounds.
      
      Tiebreaks arrive as an ordered tiebreakValues list rather than named columns;
      read either, and drop the column entirely when a tournament has none rather
      than printing a column of em-dashes.
      Co-Authored-By: 's avatarClaude Opus 5 (1M context) <noreply@anthropic.com>
      bc768f8b
    • Mahmoud Aglan's avatar
      fix(live): make the manager show the tournaments EL3AB actually runs · 4a2cb04f
      Mahmoud Aglan authored
      The manager could only ever see the external Swiss service. Every tournament
      the player app's own engine ran was invisible here: standings came back empty,
      pairings were read from a column that does not exist (swiss_api_round_id,
      against a swiss_round_id column), and three of the fallback tables the service
      queried have never existed in this schema.
      
      The public live page was also fatal. The Swiss service wraps its rows in
      {"data": [...]}; the standings view iterated the wrapper, so "data" + 1
      crashed PHP 8 and printed a stack trace with server paths to anyone holding the
      link. Two more views did the same thing to the native pairing shape, which puts
      an object where the Swiss shape puts a name.
      
      - NativeTournamentService reads the engine's rounds and computes standings,
        pairings and tiebreaks from them; LiveDataService is native-first throughout.
      - display_errors is off in the image, so a fatal is logged, never rendered.
      - Start no longer flips a tournament to in_progress and leaves it unpaired, and
        Generate Round no longer answers "no link to the Swiss system" for every
        tournament EL3AB runs. Both ask the player app's engine, authenticating with
        the service key both apps already hold.
      
      Two controls on the live page were scenery. The player-compare selects were
      filled from a class the players view no longer emits, and choosing two names ran
      a function whose whole body hid the result; the player card modal needed a
      data-player payload nothing rendered. Both now work off data already on the page.
      
      Visually the page was rebuilt around what a spectator opens it for: the boards
      and the leaderboard first (the share box and compare tool used to be pulled
      above them on a phone by order:-1), a podium, avatars and form dots, board cards
      that show at a glance which games are still running, a readable rounds timeline,
      a knockout bracket with connectors, and a QR that leads the share card instead of
      hiding behind a disclosure. Sections no longer render at opacity 0 when script
      does not run.
      
      tools/verify-cycle.mjs runs the whole cycle across both apps and checks the
      manager reports what the players did; it passes.
      Co-Authored-By: 's avatarClaude Opus 5 (1M context) <noreply@anthropic.com>
      4a2cb04f
  2. 03 Jul, 2026 2 commits
  3. 22 Jun, 2026 1 commit
  4. 21 Jun, 2026 6 commits
  5. 06 Jun, 2026 3 commits
  6. 05 Jun, 2026 1 commit
  7. 31 May, 2026 1 commit
  8. 30 May, 2026 15 commits
  9. 26 May, 2026 2 commits
    • Mahmoud Aglan's avatar
      fix: replace Auth::csrfField() with Auth::csrfToken() + fix org-leaderboards view mismatch · 0dc3c835
      Mahmoud Aglan authored
      Auth::csrfField() doesn't exist — replaced all 24 occurrences across org modules
      with the correct <input type="hidden" name="_csrf" value="<?= Auth::csrfToken() ?>">.
      Also fixed org-leaderboards index.php which was actually the org-board view (using
      $org variable that wasn't passed by the index action), renamed it to org-board.php
      and created a proper index.php for global rankings. Fixed org_members column name
      (user_id → player_id) in org-applications controller.
      Co-Authored-By: 's avatarClaude Opus 4.6 <noreply@anthropic.com>
      0dc3c835
    • Mahmoud Aglan's avatar
      feat: Live Tournaments Update — public tournament pages with 40 features · e79d4439
      Mahmoud Aglan authored
      Full public-facing live tournament system:
      - Public pages at /live/{slug} with no auth required
      - 5 visual themes (default, neon, minimal, royal, arena)
      - Live standings, pairings, bracket with auto-refresh polling
      - Countdown timer, player roster, results feed, timeline
      - Prize display, announcements feed, photo gallery
      - QR code sharing, social share, embeddable widget
      - SEO meta tags (OG, Twitter Cards, JSON-LD)
      - Tournament ad slots with impression/click tracking
      - Analytics tracking (views, sections, referrers)
      - Admin config panel: visibility toggles, custom CSS, slug management
      - Mobile responsive with dark/light mode support
      - Print-optimized view
      
      New DB tables: tournament_announcements, tournament_ad_slots,
      tournament_page_views, tournament_media
      Co-Authored-By: 's avatarClaude Opus 4.6 <noreply@anthropic.com>
      e79d4439
  10. 25 May, 2026 6 commits