• Mahmoud Aglan's avatar
    feat(billing): add a command that puts unbilled players back on the cycle · 190c0ccf
    Mahmoud Aglan authored
    enrollments is the only table GenerateRenewalInvoices bills from, so a player
    whose enrolment row was destroyed is not "skipped" — that command never sees
    them, every counter in its summary reads clean, and they train unbilled
    indefinitely. GuardsEnrolmentDeletion refuses the delete that causes it and
    GenerateRenewalInvoices names the players already affected. Neither puts
    anybody back.
    
    The rebuild is from evidence, never inference: audit_logs holds the created and
    updated entries for the destroyed enrolment, and those name the group and
    programme the player was actually in. Where that programme survives the player
    goes straight back into it. Where it was deleted — the usual case, since
    deleting the programme is what destroyed the enrolment — the command refuses to
    pick a replacement by name similarity and demands an explicit --map old:new. A
    player put in the wrong programme is billed the wrong price, and a wrong
    invoice is worse than a missing one because it looks right.
    
    next_billing_date is set to the cycle after the player's last invoice, capped
    at the current one, so the renewal run raises the months they actually owe,
    each dated the 1st of the cycle it buys — never a month nobody ever billed
    them for. Dry run by default; this exists to be pointed at production.
    Co-Authored-By: 's avatarClaude Opus 5 (1M context) <noreply@anthropic.com>
    190c0ccf
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