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SSBookMinigames
Commits
6a69b190
Commit
6a69b190
authored
Feb 26, 2026
by
saad
Browse files
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fix
parent
46819e4c
Changes
16
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16 changed files
with
846 additions
and
283 deletions
+846
-283
TfUI.prefab
My project/Assets/Prefabs/TF/TfUI.prefab
+1
-1
TF.unity
My project/Assets/Scenes/TF/TF.unity
+4
-3
TfGameManager.cs
My project/Assets/ScienceStreet/TF/Scripts/TfGameManager.cs
+1
-2
TfUIManager.cs
My project/Assets/ScienceStreet/TF/Scripts/TfUIManager.cs
+1
-1
WebGLTemplates.meta
My project/Assets/WebGLTemplates.meta
+8
-0
InteractiveVideo.meta
My project/Assets/WebGLTemplates/InteractiveVideo.meta
+3
-0
Logo.png
My project/Assets/WebGLTemplates/InteractiveVideo/Logo.png
+0
-0
Logo.png.meta
...ject/Assets/WebGLTemplates/InteractiveVideo/Logo.png.meta
+156
-0
index.html
My project/Assets/WebGLTemplates/InteractiveVideo/index.html
+233
-0
index.html.meta
...ct/Assets/WebGLTemplates/InteractiveVideo/index.html.meta
+3
-0
thumbnail.png
...ject/Assets/WebGLTemplates/InteractiveVideo/thumbnail.png
+0
-0
thumbnail.png.meta
...Assets/WebGLTemplates/InteractiveVideo/thumbnail.png.meta
+7
-0
ProjectSettings.asset
My project/ProjectSettings/ProjectSettings.asset
+4
-4
ProjectVersion.txt
My project/ProjectSettings/ProjectVersion.txt
+2
-2
EditorUserSettings.asset
My project/UserSettings/EditorUserSettings.asset
+16
-1
default-6000.dwlt
My project/UserSettings/Layouts/default-6000.dwlt
+407
-269
No files found.
My project/Assets/Prefabs/TF/TfUI.prefab
View file @
6a69b190
...
...
@@ -654,7 +654,7 @@ MonoBehaviour:
m_OnCullStateChanged
:
m_PersistentCalls
:
m_Calls
:
[]
text
:
"
\U0001F525
\xD7
3"
text
:
fontStack
:
{
fileID
:
11400000
,
guid
:
0029e5efb4c7a12f1ac9136de794e6dc
,
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:
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}
appearance
:
{
fileID
:
11400000
,
guid
:
3a559cf5d653f05ea807e1be5655df92
,
type
:
2
}
fontSize
:
36
...
...
My project/Assets/Scenes/TF/TF.unity
View file @
6a69b190
...
...
@@ -170,7 +170,7 @@ MonoBehaviour:
sfxWhoosh
:
{
fileID
:
0
}
sfxPop
:
{
fileID
:
0
}
sfxSlam
:
{
fileID
:
0
}
correctBurstParticle
:
{
fileID
:
0
}
correctBurstParticle
:
{
fileID
:
4938095755617958530
,
guid
:
f7cbea08757184fa8a51c08635e337d9
,
type
:
3
}
wrongBurstParticle
:
{
fileID
:
0
}
confettiParticle
:
{
fileID
:
4938095755617958530
,
guid
:
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,
type
:
3
}
sparksParticle
:
{
fileID
:
0
}
...
...
@@ -7706,9 +7706,10 @@ MonoBehaviour:
m_Script
:
{
fileID
:
11500000
,
guid
:
4de8f7f4c8f07405abe15de4fd10c5a4
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
Assembly-CSharp::com.al_arcade.tf.TfQuestionScreen
_questionText
:
{
fileID
:
1444851052470506373
}
_sourceText
:
{
fileID
:
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}
_questionText
:
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fileID
:
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}
_sourceText
:
{
fileID
:
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}
_feedbackText
:
{
fileID
:
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}
_screenFeedback
:
{
fileID
:
0
}
---
!u!4
&6463721463567944725
Transform
:
m_ObjectHideFlags
:
0
...
...
My project/Assets/ScienceStreet/TF/Scripts/TfGameManager.cs
View file @
6a69b190
...
...
@@ -165,8 +165,7 @@ namespace com.al_arcade.tf
var
particles
=
SSParticleManager
.
Instance
;
if
(
particles
!=
null
&&
Camera
.
main
!=
null
)
particles
.
PlayCorrectBurst
(
Camera
.
main
.
transform
.
position
+
Camera
.
main
.
transform
.
forward
*
3f
);
particles
.
PlayCorrectBurst
(
new
Vector3
(-
2
,
3
,
12
));
}
else
{
...
...
My project/Assets/ScienceStreet/TF/Scripts/TfUIManager.cs
View file @
6a69b190
...
...
@@ -285,7 +285,7 @@ namespace com.al_arcade.tf
{
if
(
_streakText
==
null
)
return
;
_streakText
.
Text
=
s
>
1
?
"
Streak:
"
+
s
:
""
;
_streakText
.
Text
=
s
>
1
?
"
🔥 ×
"
+
s
:
""
;
if
(
s
>
1
)
{
...
...
My project/Assets/WebGLTemplates.meta
0 → 100644
View file @
6a69b190
fileFormatVersion: 2
guid: 5de836743859ac746ad11b7bec7500e1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
My project/Assets/WebGLTemplates/InteractiveVideo.meta
0 → 100644
View file @
6a69b190
fileFormatVersion: 2
guid: 3f1ed6bb8aee47dca922ab5ad4dec564
timeCreated: 1771209077
\ No newline at end of file
My project/Assets/WebGLTemplates/InteractiveVideo/Logo.png
0 → 100644
View file @
6a69b190
74.8 KB
My project/Assets/WebGLTemplates/InteractiveVideo/Logo.png.meta
0 → 100644
View file @
6a69b190
fileFormatVersion: 2
guid: 1709df1300fb648f287f7e4a40c742ab
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linearTexture: 0
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borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
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textureSettings:
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
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ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
My project/Assets/WebGLTemplates/InteractiveVideo/index.html
0 → 100644
View file @
6a69b190
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
>
<meta
name=
"viewport"
content=
"width=device-width, initial-scale=1.0, user-scalable=no"
>
<title>
{{{ PRODUCT_NAME }}}
</title>
<!-- ═══ ANTI-CACHE ═══ -->
<meta
http-equiv=
"Cache-Control"
content=
"no-cache, no-store, must-revalidate"
>
<meta
http-equiv=
"Pragma"
content=
"no-cache"
>
<meta
http-equiv=
"Expires"
content=
"0"
>
<!-- ═══ PRECONNECT TO CDN — speeds up HLS chunk fetching ═══ -->
<!-- Replace with your actual PeerTube domain -->
<link
rel=
"preconnect"
href=
"https://your-peertube-instance.com"
crossorigin
>
<link
rel=
"dns-prefetch"
href=
"https://your-peertube-instance.com"
>
<!-- ═══ PRELOAD HLS.js — starts downloading before Unity even loads ═══ -->
<link
rel=
"preload"
href=
"https://cdn.jsdelivr.net/npm/hls.js@1.5.17/dist/hls.min.js"
as=
"script"
crossorigin
>
<style>
*
{
margin
:
0
;
padding
:
0
;
box-sizing
:
border-box
;
}
html
,
body
{
width
:
100%
;
height
:
100%
;
overflow
:
hidden
;
background
:
#000
;
font-family
:
-apple-system
,
BlinkMacSystemFont
,
'Segoe UI'
,
sans-serif
;
/* Prevent pull-to-refresh on mobile */
overscroll-behavior
:
none
;
touch-action
:
none
;
}
#unity-container
{
width
:
100%
;
height
:
100%
;
display
:
flex
;
align-items
:
center
;
justify-content
:
center
;
background
:
#000
;
}
#unity-canvas
{
background
:
#000
;
/* Prevent blurry scaling */
image-rendering
:
-webkit-optimize-contrast
;
image-rendering
:
crisp-edges
;
}
/* ═══ LOADING SCREEN ═══ */
#loading-screen
{
position
:
fixed
;
top
:
0
;
left
:
0
;
width
:
100%
;
height
:
100%
;
background
:
#000
;
display
:
flex
;
flex-direction
:
column
;
align-items
:
center
;
justify-content
:
center
;
z-index
:
1000
;
transition
:
opacity
0.5s
ease
;
}
#loading-screen
.fade-out
{
opacity
:
0
;
pointer-events
:
none
;
}
#loading-logo
{
max-width
:
200px
;
max-height
:
200px
;
margin-bottom
:
40px
;
animation
:
logoPulse
2s
ease-in-out
infinite
;
}
@keyframes
logoPulse
{
0
%,
100
%
{
transform
:
scale
(
1
);
opacity
:
0.9
;
}
50
%
{
transform
:
scale
(
1.05
);
opacity
:
1
;
}
}
#loading-bar-container
{
width
:
280px
;
height
:
6px
;
background
:
rgba
(
255
,
255
,
255
,
0.1
);
border-radius
:
3px
;
overflow
:
hidden
;
margin-bottom
:
16px
;
}
#loading-bar
{
width
:
0%
;
height
:
100%
;
background
:
#FED700
;
border-radius
:
3px
;
transition
:
width
0.3s
ease
;
box-shadow
:
0
0
10px
rgba
(
254
,
215
,
0
,
0.4
);
}
#loading-text
{
color
:
rgba
(
255
,
255
,
255
,
0.5
);
font-size
:
13px
;
letter-spacing
:
0.5px
;
}
</style>
</head>
<body>
<div
id=
"unity-container"
>
<canvas
id=
"unity-canvas"
tabindex=
"-1"
></canvas>
</div>
<div
id=
"loading-screen"
>
<img
id=
"loading-logo"
src=
"logo.png"
alt=
"Loading"
>
<div
id=
"loading-bar-container"
>
<div
id=
"loading-bar"
></div>
</div>
<div
id=
"loading-text"
>
Loading...
</div>
</div>
<script>
// ═══ 16:9 ASPECT RATIO LOCK ═══
function
resizeCanvas
()
{
var
container
=
document
.
getElementById
(
'unity-container'
);
var
canvas
=
document
.
getElementById
(
'unity-canvas'
);
var
windowW
=
window
.
innerWidth
;
var
windowH
=
window
.
innerHeight
;
var
targetAspect
=
16
/
9
;
var
windowAspect
=
windowW
/
windowH
;
var
canvasW
,
canvasH
;
if
(
windowAspect
>
targetAspect
)
{
canvasH
=
windowH
;
canvasW
=
Math
.
floor
(
windowH
*
targetAspect
);
}
else
{
canvasW
=
windowW
;
canvasH
=
Math
.
floor
(
windowW
/
targetAspect
);
}
canvas
.
style
.
width
=
canvasW
+
'px'
;
canvas
.
style
.
height
=
canvasH
+
'px'
;
canvas
.
width
=
canvasW
;
canvas
.
height
=
canvasH
;
}
window
.
addEventListener
(
'resize'
,
resizeCanvas
);
resizeCanvas
();
// ═══ PRELOAD HLS.js INTO CACHE BEFORE UNITY BOOTS ═══
// This way when the jslib calls ensureHls(), it's already loaded
(
function
()
{
var
hlsScript
=
document
.
createElement
(
'script'
);
hlsScript
.
src
=
'https://cdn.jsdelivr.net/npm/hls.js@1.5.17/dist/hls.min.js'
;
hlsScript
.
async
=
true
;
document
.
head
.
appendChild
(
hlsScript
);
})();
// ═══ UNITY LOADER ═══
var
loadingBar
=
document
.
getElementById
(
'loading-bar'
);
var
loadingText
=
document
.
getElementById
(
'loading-text'
);
var
loadingScreen
=
document
.
getElementById
(
'loading-screen'
);
// Cache-bust the loader URL in development
// Remove the timestamp parameter for production
var
buildUrl
=
"Build"
;
var
cacheBust
=
""
;
// Set to "?t=" + Date.now() during development
var
loaderUrl
=
buildUrl
+
"/{{{ LOADER_FILENAME }}}"
+
cacheBust
;
var
config
=
{
dataUrl
:
buildUrl
+
"/{{{ DATA_FILENAME }}}"
,
frameworkUrl
:
buildUrl
+
"/{{{ FRAMEWORK_FILENAME }}}"
,
#
if
USE_WASM
codeUrl
:
buildUrl
+
"/{{{ CODE_FILENAME }}}"
,
#
endif
#
if
MEMORY_FILENAME
memoryUrl
:
buildUrl
+
"/{{{ MEMORY_FILENAME }}}"
,
#
endif
#
if
SYMBOLS_FILENAME
symbolsUrl
:
buildUrl
+
"/{{{ SYMBOLS_FILENAME }}}"
,
#
endif
streamingAssetsUrl
:
"StreamingAssets"
,
companyName
:
"{{{ COMPANY_NAME }}}"
,
productName
:
"{{{ PRODUCT_NAME }}}"
,
productVersion
:
"{{{ PRODUCT_VERSION }}}"
,
// ═══ MEMORY SETTINGS ═══
// Match what you set in Player Settings
// These override if present
};
var
script
=
document
.
createElement
(
"script"
);
script
.
src
=
loaderUrl
;
script
.
onload
=
function
()
{
createUnityInstance
(
document
.
getElementById
(
"unity-canvas"
),
config
,
function
(
progress
)
{
var
pct
=
Math
.
round
(
progress
*
100
);
loadingBar
.
style
.
width
=
pct
+
'%'
;
loadingText
.
textContent
=
pct
<
100
?
'Loading... '
+
pct
+
'%'
:
'Starting...'
;
}
).
then
(
function
(
instance
)
{
loadingScreen
.
classList
.
add
(
'fade-out'
);
setTimeout
(
function
()
{
loadingScreen
.
style
.
display
=
'none'
;
},
600
);
resizeCanvas
();
// ═══ PREVENT ACCIDENTAL NAVIGATION ═══
window
.
addEventListener
(
'beforeunload'
,
function
(
e
)
{
e
.
preventDefault
();
e
.
returnValue
=
''
;
});
}).
catch
(
function
(
message
)
{
loadingText
.
textContent
=
'Error: '
+
message
;
loadingBar
.
style
.
background
=
'#ff3333'
;
console
.
error
(
message
);
});
};
document
.
body
.
appendChild
(
script
);
// ═══ PREVENT CONTEXT MENU ON CANVAS ═══
document
.
getElementById
(
'unity-canvas'
).
addEventListener
(
'contextmenu'
,
function
(
e
)
{
e
.
preventDefault
();
});
// ═══ FOCUS CANVAS ON CLICK (fixes keyboard input) ═══
document
.
addEventListener
(
'click'
,
function
()
{
document
.
getElementById
(
'unity-canvas'
).
focus
();
});
</script>
</body>
</html>
\ No newline at end of file
My project/Assets/WebGLTemplates/InteractiveVideo/index.html.meta
0 → 100644
View file @
6a69b190
fileFormatVersion: 2
guid: 02fd7fb55a304c218c3e0c8fc27670d9
timeCreated: 1771209097
\ No newline at end of file
My project/Assets/WebGLTemplates/InteractiveVideo/thumbnail.png
0 → 100644
View file @
6a69b190
74.8 KB
My project/Assets/WebGLTemplates/InteractiveVideo/thumbnail.png.meta
0 → 100644
View file @
6a69b190
fileFormatVersion: 2
guid: ee5f33db9f5a1464d90c9a9460cafb2e
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
My project/ProjectSettings/ProjectSettings.asset
View file @
6a69b190
...
...
@@ -17,7 +17,7 @@ PlayerSettings:
defaultCursor
:
{
fileID
:
0
}
cursorHotspot
:
{
x
:
0
,
y
:
0
}
m_SplashScreenBackgroundColor
:
{
r
:
0.13725491
,
g
:
0.12156863
,
b
:
0.1254902
,
a
:
1
}
m_ShowUnitySplashScreen
:
1
m_ShowUnitySplashScreen
:
0
m_ShowUnitySplashLogo
:
1
m_SplashScreenOverlayOpacity
:
1
m_SplashScreenAnimation
:
1
...
...
@@ -44,8 +44,8 @@ PlayerSettings:
m_HolographicTrackingLossScreen
:
{
fileID
:
0
}
defaultScreenWidth
:
1024
defaultScreenHeight
:
768
defaultScreenWidthWeb
:
96
0
defaultScreenHeightWeb
:
60
0
defaultScreenWidthWeb
:
192
0
defaultScreenHeightWeb
:
108
0
m_StereoRenderingPath
:
0
m_ActiveColorSpace
:
1
unsupportedMSAAFallback
:
0
...
...
@@ -816,7 +816,7 @@ PlayerSettings:
webGLDebugSymbols
:
0
webGLEmscriptenArgs
:
webGLModulesDirectory
:
webGLTemplate
:
APPLICATION:PWA
webGLTemplate
:
PROJECT:InteractiveVideo
webGLAnalyzeBuildSize
:
0
webGLUseEmbeddedResources
:
0
webGLCompressionFormat
:
2
...
...
My project/ProjectSettings/ProjectVersion.txt
View file @
6a69b190
m_EditorVersion: 6000.3.
0
f1
m_EditorVersionWithRevision: 6000.3.
0f1 (d1870ce95baf
)
m_EditorVersion: 6000.3.
9
f1
m_EditorVersionWithRevision: 6000.3.
9f1 (7a9955a4f2fa
)
My project/UserSettings/EditorUserSettings.asset
View file @
6a69b190
...
...
@@ -5,6 +5,9 @@ EditorUserSettings:
m_ObjectHideFlags
:
0
serializedVersion
:
4
m_ConfigSettings
:
GraphicsSettingsInspector_UserSettings
:
value
:
18134705175a055722080a3115371d4a0d55006876786860616b0471b8b07a68ffab74f9ee2a3a30300cea1a11320d0beb1a0c25f7060f494b4cc80018eb09361fc211cb1f862d19c51d19dcc413d6ade0d8ddfcddf9f4d9d29195fcfde6ebeae6f0a9c9afa6f8c5b89ff7a1aacececac4eba4d7c9d28bda
flags
:
0
RecentlyUsedSceneGuid-0
:
value
:
5500005f0702580d085e5524117b5e444f1549297c2c276374794a65b1b4303a
flags
:
0
...
...
@@ -21,14 +24,26 @@ EditorUserSettings:
value
:
5a08575f5207595a0f5d59741173094444164f7d7d2a23317c7a4465bbe1646d
flags
:
0
RecentlyUsedSceneGuid-5
:
value
:
5304575f5c0c51035d5a5e771271594417154e7c2d7b70647b7b4c35bbe164
6d
value
:
000305555d01595a5c5d082143700911134e1c737b2b7763782c1962b5b366
6d
flags
:
0
RecentlyUsedSceneGuid-6
:
value
:
5701055506000a030f5c542744260844404f4d73797975367c2c1e6ab7e2653d
flags
:
0
RecentlyUsedSceneGuid-7
:
value
:
5304575f5c0c51035d5a5e771271594417154e7c2d7b70647b7b4c35bbe1646d
flags
:
0
RecentlyUsedSceneGuid-8
:
value
:
0003525055055d020e0b0a7216755d444215417e787d27362e2f4866b2e1323e
flags
:
0
UnityEditor.ShaderGraph.Blackboard
:
value
:
18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
flags
:
0
UnityEditor.ShaderGraph.FloatingWindowsLayout2
:
value
:
181344140043005e1a220d3b1f364b524c0c5a27130c293326201334cee5322ca0bd30e8eb293a707b0fd0180b3d0a36fc0d3d04e649500d1002ee0b5dbd1d2c27c00ad113cb1e10e41f1addc80993b98d9884a69ae6d8f0d1cda9e8fbfefaf9f9dea3fdb9ade882f0f7b0e1e380cafbf2c3adc18e9cd285a2908b82ec869c8395949c9483d68a8e97ddbd90bf
flags
:
0
UnityEditor.ShaderGraph.InspectorWindow
:
value
:
18135939215a0a5004000b0e15254b524c1119263f2d6a722016393ce1eb3d36e5d339f9a5602b2e2c07a37e0901373ae01e0008f707250d171df81a53a5485d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0f9ade6e1928b86d888ed909f928797a7cf
flags
:
0
vcSharedLogLevel
:
value
:
0d5e400f0650
flags
:
0
...
...
My project/UserSettings/Layouts/default-6000.dwlt
View file @
6a69b190
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