Commit f6219ff7 authored by Abdulrahman Mohammed's avatar Abdulrahman Mohammed

Fix Audio Mixer

parent 6a701869
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.UI;
......@@ -11,11 +9,17 @@ public class AudioManager : MonoBehaviour
private void Start()
{
audioSlider.onValueChanged.AddListener(SetVolume);
audioSlider.value = PlayerPrefs.GetFloat("audioVolume", .5f);
SetVolume(audioSlider.value);
audioSlider.onValueChanged.AddListener(SetVolume);
}
public void SetVolume(float volume)
{
audioMixer.SetFloat("MyAudio", Mathf.Log10(volume) * 20);
}
private void OnDestroy()
{
PlayerPrefs.SetFloat("audioVolume", audioSlider.value);
}
}
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