feat(ludo): FULL REWRITE — proper board path, dice animation, player panels
Complete Ludo game overhaul:
- NEW: board-map.js with exact 52-square path coordinates on 15x15 grid
- Pieces now move on CORRECT squares (not random circular positions)
- Home columns, safe squares (stars), home bases all properly mapped
- Dice roll ANIMATION: 10 frames of random faces with rotation
- Dice slam-in effect + star burst on rolling 6
- 4 player panels showing whose turn it is (active border glow)
- Proper game flow: roll → valid moves → auto-pick best → animate
- Bot turns show dice face updates
- Capture: screen shake + heavy haptic
- Finish: star burst + success haptic
- Win: confetti + celebration
- Board rendering: colored home zones, grid lines, home columns,
safe squares with stars, center triangles, piece shadows + highlights
Co-Authored-By:
Claude Opus 4.6 <noreply@anthropic.com>
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