-
Mahmoud Aglan authored
- Scene transitions: scale+slide (game-like) instead of horizontal slide (web-like) - Buttons: more aggressive scale on press (0.92 in 50ms) - Cards: snappier press response (0.96 in 80ms) - New animation classes: .shake, .pop-in, .bounce-in, .slide-up - Toast: spring bounce entrance, reward/error variants - Keyframes: coinFly, bounceIn, popIn, shake for game events Co-Authored-By:Claude Opus 4.6 <noreply@anthropic.com>
02573701