Commit 9aebf21d authored by KenzyAshour2's avatar KenzyAshour2

images added

parent 16918072
...@@ -122,7 +122,7 @@ NavMeshSettings: ...@@ -122,7 +122,7 @@ NavMeshSettings:
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!1 &89860047 --- !u!1 &255634389
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -130,149 +130,83 @@ GameObject: ...@@ -130,149 +130,83 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 89860048} - component: {fileID: 255634391}
- component: {fileID: 89860050} - component: {fileID: 255634390}
- component: {fileID: 89860049} m_Layer: 0
m_Layer: 5 m_Name: 5
m_Name: beach 9
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 0
--- !u!224 &89860048 --- !u!212 &255634390
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 89860047}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1408400625}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &89860049
MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 89860047} m_GameObject: {fileID: 255634389}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 5f6840e715816d149a2c68b2b50ecdbf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: d80cdddfb57bd044bbff45f30772ed77, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &255634391
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &89860050
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 89860047}
m_CullTransparentMesh: 1
--- !u!1 &285275597
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 285275598}
- component: {fileID: 285275600}
- component: {fileID: 285275599}
m_Layer: 5
m_Name: crack in volacano 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &285275598
RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 285275597} m_GameObject: {fileID: 255634389}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0.71, y: 1.0453813, z: 0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.92929, y: 0.92929, z: 0.92929}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1408400625} m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} --- !u!1 &515365337
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &285275599
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 285275597}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 5f6840e715816d149a2c68b2b50ecdbf, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &285275600
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 285275597}
m_CullTransparentMesh: 1
--- !u!1 &333649635
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -280,73 +214,82 @@ GameObject: ...@@ -280,73 +214,82 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 333649636} - component: {fileID: 515365339}
- component: {fileID: 333649638} - component: {fileID: 515365338}
- component: {fileID: 333649637} m_Layer: 0
m_Layer: 5 m_Name: 7
m_Name: ' Sea 8'
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 0
--- !u!224 &333649636 --- !u!212 &515365338
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 333649635}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1408400625}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &333649637
MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 333649635} m_GameObject: {fileID: 515365337}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 58ce68c8f089054449e6e4baf29dbbcf, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: 1ce5c8d080b8d984d90c582ca9af25a8, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &515365339
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &333649638
CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 333649635} m_GameObject: {fileID: 515365337}
m_CullTransparentMesh: 1 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.67154324, y: 1.0453813, z: 0.0021601212}
m_LocalScale: {x: 0.94343, y: 0.94343, z: 0.94343}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &519420028 --- !u!1 &519420028
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -439,6 +382,187 @@ Transform: ...@@ -439,6 +382,187 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &695875383
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 695875385}
- component: {fileID: 695875384}
m_Layer: 0
m_Name: Sand 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!212 &695875384
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 695875383}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 968db906a0f9f6b4e9767c31e074e56c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 12.8, y: 7.31}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &695875385
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 695875383}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.89154327, y: 0.91, z: 0.0021601212}
m_LocalScale: {x: 1.4844303, y: 1.4844303, z: 1.4844303}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &726836208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 726836211}
- component: {fileID: 726836210}
- component: {fileID: 726836209}
m_Layer: 0
m_Name: Rock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &726836209
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 726836208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a988a7abe4883994ea526b4fb710800b, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!212 &726836210
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 726836208}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &726836211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 726836208}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.86, y: -0.47, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &930619128 --- !u!1 &930619128
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -573,7 +697,7 @@ CanvasRenderer: ...@@ -573,7 +697,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 930619128} m_GameObject: {fileID: 930619128}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &938883845 --- !u!1 &1020260188
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -581,73 +705,166 @@ GameObject: ...@@ -581,73 +705,166 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 938883846} - component: {fileID: 1020260190}
- component: {fileID: 938883848} - component: {fileID: 1020260189}
- component: {fileID: 938883847} m_Layer: 0
m_Layer: 5 m_Name: 8
m_Name: no Rain 4
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 0
--- !u!224 &938883846 --- !u!212 &1020260189
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 938883845} m_GameObject: {fileID: 1020260188}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 1ce5c8d080b8d984d90c582ca9af25a8, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19.2, y: 10.8}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1020260190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1020260188}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0.67154324, y: 1.0453813, z: 0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.95757, y: 0.95757, z: 0.95757}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1408400625} m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} --- !u!1 &1131566030
m_AnchorMax: {x: 1, y: 1} GameObject:
m_AnchoredPosition: {x: 0, y: 0} m_ObjectHideFlags: 0
m_SizeDelta: {x: 1820, y: 980} m_CorrespondingSourceObject: {fileID: 0}
m_Pivot: {x: 0.5, y: 0.5} m_PrefabInstance: {fileID: 0}
--- !u!114 &938883847 m_PrefabAsset: {fileID: 0}
MonoBehaviour: serializedVersion: 6
m_Component:
- component: {fileID: 1131566032}
- component: {fileID: 1131566031}
m_Layer: 0
m_Name: Volcano 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!212 &1131566031
SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 938883845} m_GameObject: {fileID: 1131566030}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 644fddf644b64b24480ed987177f4cc6, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: 98521c2b7efc55b478935b8b77a22a40, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &1131566032
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &938883848
CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 938883845} m_GameObject: {fileID: 1131566030}
m_CullTransparentMesh: 1 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.89154327, y: 0.86, z: 0.0021601212}
m_LocalScale: {x: 0.99293, y: 0.99293, z: 0.99293}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1202860660 --- !u!1 &1202860660
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -781,7 +998,7 @@ CanvasRenderer: ...@@ -781,7 +998,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1202860660} m_GameObject: {fileID: 1202860660}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &1408400624 --- !u!1 &1279918177
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -789,43 +1006,83 @@ GameObject: ...@@ -789,43 +1006,83 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1408400625} - component: {fileID: 1279918179}
m_Layer: 5 - component: {fileID: 1279918178}
m_Name: pictures m_Layer: 0
m_Name: no Rain 4
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1408400625 --- !u!212 &1279918178
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1408400624} m_GameObject: {fileID: 1279918177}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_Enabled: 1
m_LocalPosition: {x: 0, y: 0, z: 0} m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 98521c2b7efc55b478935b8b77a22a40, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19.2, y: 10.8}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1279918179
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1279918177}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.85725296, y: 0.9, z: 0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children: []
- {fileID: 1586644100} m_Father: {fileID: 1394706199}
- {fileID: 89860048}
- {fileID: 333649636}
- {fileID: 2045622106}
- {fileID: 2143655352}
- {fileID: 285275598}
- {fileID: 2138223326}
- {fileID: 938883846}
- {fileID: 1700758131}
m_Father: {fileID: 1668215516}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} --- !u!1 &1394706198
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1586644099
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -833,73 +1090,122 @@ GameObject: ...@@ -833,73 +1090,122 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1586644100} - component: {fileID: 1394706199}
- component: {fileID: 1586644102} m_Layer: 0
- component: {fileID: 1586644101} m_Name: BackGrouds
m_Layer: 5
m_Name: Volcano 1
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &1586644100 --- !u!4 &1394706199
RectTransform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586644099} m_GameObject: {fileID: 1394706198}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} serializedVersion: 2
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.67154324, y: -1.0453813, z: -0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children:
m_Father: {fileID: 1408400625} - {fileID: 1131566032}
- {fileID: 695875385}
- {fileID: 1821597986}
- {fileID: 1279918179}
- {fileID: 255634391}
- {fileID: 1586722788}
- {fileID: 515365339}
- {fileID: 1020260190}
- {fileID: 1999948110}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} --- !u!1 &1586722786
m_AnchorMax: {x: 1, y: 1} GameObject:
m_AnchoredPosition: {x: 0, y: 0} m_ObjectHideFlags: 0
m_SizeDelta: {x: 1820, y: 980} m_CorrespondingSourceObject: {fileID: 0}
m_Pivot: {x: 0.5, y: 0.5} m_PrefabInstance: {fileID: 0}
--- !u!114 &1586644101 m_PrefabAsset: {fileID: 0}
MonoBehaviour: serializedVersion: 6
m_Component:
- component: {fileID: 1586722788}
- component: {fileID: 1586722787}
m_Layer: 0
m_Name: 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!212 &1586722787
SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586644099} m_GameObject: {fileID: 1586722786}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: efac011981c4497468e8d7ae0e5b99e2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: 644fddf644b64b24480ed987177f4cc6, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &1586722788
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1586644102
CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586644099} m_GameObject: {fileID: 1586722786}
m_CullTransparentMesh: 1 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.67154324, y: 1.0453813, z: 0.0021601212}
m_LocalScale: {x: 0.92929, y: 0.92929, z: 0.92929}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1668215512 --- !u!1 &1668215512
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -969,7 +1275,7 @@ Canvas: ...@@ -969,7 +1275,7 @@ Canvas:
m_Enabled: 1 m_Enabled: 1
serializedVersion: 3 serializedVersion: 3
m_RenderMode: 0 m_RenderMode: 0
m_Camera: {fileID: 0} m_Camera: {fileID: 519420031}
m_PlaneDistance: 100 m_PlaneDistance: 100
m_PixelPerfect: 0 m_PixelPerfect: 0
m_ReceivesEvents: 1 m_ReceivesEvents: 1
...@@ -980,7 +1286,7 @@ Canvas: ...@@ -980,7 +1286,7 @@ Canvas:
m_AdditionalShaderChannelsFlag: 25 m_AdditionalShaderChannelsFlag: 25
m_UpdateRectTransformForStandalone: 0 m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: -1
m_TargetDisplay: 0 m_TargetDisplay: 0
--- !u!224 &1668215516 --- !u!224 &1668215516
RectTransform: RectTransform:
...@@ -994,7 +1300,6 @@ RectTransform: ...@@ -994,7 +1300,6 @@ RectTransform:
m_LocalScale: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 1408400625}
- {fileID: 1908486418} - {fileID: 1908486418}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
...@@ -1003,7 +1308,7 @@ RectTransform: ...@@ -1003,7 +1308,7 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0} m_Pivot: {x: 0, y: 0}
--- !u!1 &1700758130 --- !u!1 &1821597984
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -1011,73 +1316,82 @@ GameObject: ...@@ -1011,73 +1316,82 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1700758131} - component: {fileID: 1821597986}
- component: {fileID: 1700758133} - component: {fileID: 1821597985}
- component: {fileID: 1700758132} m_Layer: 0
m_Layer: 5 m_Name: Rain 3
m_Name: sand 2
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 0
--- !u!224 &1700758131 --- !u!212 &1821597985
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700758130}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1408400625}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1700758132
MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700758130} m_GameObject: {fileID: 1821597984}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 1022b052c0dfee1419348c4088ad67c5, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: 968db906a0f9f6b4e9767c31e074e56c, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &1821597986
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1700758133
CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1700758130} m_GameObject: {fileID: 1821597984}
m_CullTransparentMesh: 1 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.53, y: 1.07, z: 0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1831094291 --- !u!1 &1831094291
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1108,15 +1422,15 @@ MonoBehaviour: ...@@ -1108,15 +1422,15 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
pictures: pictures:
- {fileID: 1586644099} - {fileID: 1131566030}
- {fileID: 1700758130} - {fileID: 695875383}
- {fileID: 2138223325} - {fileID: 1821597984}
- {fileID: 938883845} - {fileID: 1279918177}
- {fileID: 285275597} - {fileID: 255634389}
- {fileID: 2143655351} - {fileID: 1586722786}
- {fileID: 2045622105} - {fileID: 515365337}
- {fileID: 333649635} - {fileID: 1020260188}
- {fileID: 89860047} - {fileID: 1999948108}
--- !u!4 &1831094293 --- !u!4 &1831094293
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1228,7 +1542,7 @@ RectTransform: ...@@ -1228,7 +1542,7 @@ RectTransform:
m_GameObject: {fileID: 1908486417} m_GameObject: {fileID: 1908486417}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1.0141, y: 1.0141, z: 1.0141}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 1202860661} - {fileID: 1202860661}
...@@ -1236,7 +1550,7 @@ RectTransform: ...@@ -1236,7 +1550,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0.1695625, y: 1} m_AnchorMax: {x: 0.1695625, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.0020751953}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1908486419 --- !u!114 &1908486419
...@@ -1303,82 +1617,7 @@ CanvasRenderer: ...@@ -1303,82 +1617,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1908486417} m_GameObject: {fileID: 1908486417}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &2045622105 --- !u!1 &1999948108
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2045622106}
- component: {fileID: 2045622108}
- component: {fileID: 2045622107}
m_Layer: 5
m_Name: falling rock 7
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &2045622106
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045622105}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1408400625}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2045622107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045622105}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 58ce68c8f089054449e6e4baf29dbbcf, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2045622108
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045622105}
m_CullTransparentMesh: 1
--- !u!1 &2138223325
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
...@@ -1386,148 +1625,82 @@ GameObject: ...@@ -1386,148 +1625,82 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 2138223326} - component: {fileID: 1999948110}
- component: {fileID: 2138223328} - component: {fileID: 1999948109}
- component: {fileID: 2138223327} m_Layer: 0
m_Layer: 5 m_Name: 9
m_Name: Rain 3
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 0
--- !u!224 &2138223326 --- !u!212 &1999948109
RectTransform: SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2138223325}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1408400625}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2138223327
MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2138223325} m_GameObject: {fileID: 1999948108}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_CastShadows: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_ReceiveShadows: 0
m_Name: m_DynamicOccludee: 1
m_EditorClassIdentifier: m_StaticShadowCaster: 0
m_Material: {fileID: 0} m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: d80cdddfb57bd044bbff45f30772ed77, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_FlipX: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_FlipY: 0
m_Maskable: 1 m_DrawMode: 0
m_OnCullStateChanged: m_Size: {x: 19.2, y: 10.8}
m_PersistentCalls: m_AdaptiveModeThreshold: 0.5
m_Calls: [] m_SpriteTileMode: 0
m_Sprite: {fileID: 21300000, guid: 1022b052c0dfee1419348c4088ad67c5, type: 3} m_WasSpriteAssigned: 1
m_Type: 0 m_MaskInteraction: 0
m_PreserveAspect: 0 m_SpriteSortPoint: 0
m_FillCenter: 1 --- !u!4 &1999948110
m_FillMethod: 4 Transform:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2138223328
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2138223325}
m_CullTransparentMesh: 1
--- !u!1 &2143655351
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2143655352}
- component: {fileID: 2143655354}
- component: {fileID: 2143655353}
m_Layer: 5
m_Name: crack in volcano with splash 6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &2143655352
RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2143655351} m_GameObject: {fileID: 1999948108}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0.67154324, y: 1.0453813, z: 0.0021601212}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 0.92929, y: 0.92929, z: 0.92929}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1408400625} m_Father: {fileID: 1394706199}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1820, y: 980}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2143655353
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2143655351}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: efac011981c4497468e8d7ae0e5b99e2, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &2143655354
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2143655351}
m_CullTransparentMesh: 1
--- !u!1660057539 &9223372036854775807 --- !u!1660057539 &9223372036854775807
SceneRoots: SceneRoots:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1536,3 +1709,5 @@ SceneRoots: ...@@ -1536,3 +1709,5 @@ SceneRoots:
- {fileID: 1668215516} - {fileID: 1668215516}
- {fileID: 1857694689} - {fileID: 1857694689}
- {fileID: 1831094293} - {fileID: 1831094293}
- {fileID: 726836211}
- {fileID: 1394706199}
using UnityEngine;
public class DraggableObjects : MonoBehaviour
{
private Vector3 mOffset;
private float mZCoord;
void OnMouseDown()
{
mZCoord = Camera.main.WorldToScreenPoint(gameObject.transform.position).z;
mOffset = gameObject.transform.position - GetMouseAsWorldPoint();
}
void OnMouseDrag()
{
transform.position = GetMouseAsWorldPoint() + mOffset;
}
private Vector3 GetMouseAsWorldPoint()
{
Vector3 mousePoint = Input.mousePosition;
mousePoint.z = mZCoord;
return Camera.main.ScreenToWorldPoint(mousePoint);
}
}
\ No newline at end of file
fileFormatVersion: 2
guid: a988a7abe4883994ea526b4fb710800b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment