Commit 9147ed83 authored by KenzyAshour2's avatar KenzyAshour2

done with the first scene , uploaded a voice also

parent 74c9b4e0
...@@ -364,10 +364,10 @@ RectTransform: ...@@ -364,10 +364,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 1702712281} m_Father: {fileID: 1702712281}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 399.99997, y: -117.49999} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 799.99994, y: 50} m_SizeDelta: {x: 0, y: 50}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &570802597 --- !u!114 &570802597
MonoBehaviour: MonoBehaviour:
...@@ -536,6 +536,148 @@ Transform: ...@@ -536,6 +536,148 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1216104005
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1216104008}
- component: {fileID: 1216104007}
- component: {fileID: 1216104006}
m_Layer: 0
m_Name: AudioSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!82 &1216104006
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216104005}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &1216104007
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216104005}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b6883c732b138147b29cd018929f5d2, type: 3}
m_Name:
m_EditorClassIdentifier:
audioSource: {fileID: 1216104006}
--- !u!4 &1216104008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216104005}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 935.31726, y: 503.00586, z: -188.56464}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1419368105 --- !u!1 &1419368105
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -668,6 +810,18 @@ MonoBehaviour: ...@@ -668,6 +810,18 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 1677764090}
m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!1 &1677764090 --- !u!1 &1677764090
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -685,7 +839,7 @@ GameObject: ...@@ -685,7 +839,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1677764091 --- !u!224 &1677764091
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -762,7 +916,7 @@ GameObject: ...@@ -762,7 +916,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &1702712281 --- !u!224 &1702712281
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -859,6 +1013,7 @@ GameObject: ...@@ -859,6 +1013,7 @@ GameObject:
- component: {fileID: 1871041877} - component: {fileID: 1871041877}
- component: {fileID: 1871041879} - component: {fileID: 1871041879}
- component: {fileID: 1871041878} - component: {fileID: 1871041878}
- component: {fileID: 1871041880}
m_Layer: 5 m_Layer: 5
m_Name: Image m_Name: Image
m_TagString: Untagged m_TagString: Untagged
...@@ -923,6 +1078,21 @@ CanvasRenderer: ...@@ -923,6 +1078,21 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1871041876} m_GameObject: {fileID: 1871041876}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &1871041880
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1871041876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de30bc6efbef5814198f29eb4a30e665, type: 3}
m_Name:
m_EditorClassIdentifier:
soundClip: {fileID: 8300000, guid: ef7565a1bb9377944b007148c66754f4, type: 3}
punchStrength: 0.2
duration: 0.3
--- !u!1 &2075596019 --- !u!1 &2075596019
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
...@@ -1059,10 +1229,10 @@ RectTransform: ...@@ -1059,10 +1229,10 @@ RectTransform:
- {fileID: 1419368106} - {fileID: 1419368106}
m_Father: {fileID: 1702712281} m_Father: {fileID: 1702712281}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 399.99997, y: -342.49997} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 799.99994, y: 30} m_SizeDelta: {x: 0, y: 30}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2075915407 --- !u!114 &2075915407
MonoBehaviour: MonoBehaviour:
...@@ -1110,3 +1280,4 @@ SceneRoots: ...@@ -1110,3 +1280,4 @@ SceneRoots:
- {fileID: 547327069} - {fileID: 547327069}
- {fileID: 2075596023} - {fileID: 2075596023}
- {fileID: 932915540} - {fileID: 932915540}
- {fileID: 1216104008}
fileFormatVersion: 2
guid: ba36fabfa48969d4ab711a901ee5bc5c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
using UnityEngine;
public class AudioManager : MonoBehaviour
{
public static AudioManager Instance;
[Header("The Speaker")]
[SerializeField] private AudioSource audioSource;
private void Awake()
{
if (Instance == null)
{
Instance = this;
}
else
{
Destroy(gameObject);
}
}
public void PlaySound(AudioClip clip)
{
if (clip != null)
{
audioSource.PlayOneShot(clip);
}
}
}
\ No newline at end of file
fileFormatVersion: 2
guid: 0b6883c732b138147b29cd018929f5d2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ClickEffect : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
fileFormatVersion: 2
guid: db1ec66697aaa284d8dd953d7883cb9f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
using UnityEngine;
using UnityEngine.EventSystems;
using DG.Tweening;
public class ClickEffect : MonoBehaviour, IPointerDownHandler
{
[SerializeField] private AudioClip soundClip;
[SerializeField] private float punchStrength = 0.2f;
[SerializeField] private float duration = 0.3f;
private Vector3 originalScale;
void Start()
{
originalScale = transform.localScale;
}
public void OnPointerDown(PointerEventData eventData)
{
transform.DOComplete();
transform.localScale = originalScale;
transform.DOPunchScale(Vector3.one * punchStrength, duration, 10, 1);
if (AudioManager.Instance != null)
{
AudioManager.Instance.PlaySound(soundClip);
}
else
{
Debug.LogWarning("No AudioManager found in scene!");
}
}
}
\ No newline at end of file
fileFormatVersion: 2
guid: 138d6f2c0be290d48ab4ea73a82a1f6a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: ef7565a1bb9377944b007148c66754f4
AudioImporter:
externalObjects: {}
serializedVersion: 7
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
...@@ -812,7 +812,23 @@ PlayerSettings: ...@@ -812,7 +812,23 @@ PlayerSettings:
webGLMemoryGeometricGrowthCap: 96 webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2 webGLPowerPreference: 2
scriptingDefineSymbols: scriptingDefineSymbols:
Standalone: LETAI_TRUESHADOW Android: DOTWEEN
EmbeddedLinux: DOTWEEN
GameCoreScarlett: DOTWEEN
GameCoreXboxOne: DOTWEEN
LinuxHeadlessSimulation: DOTWEEN
Nintendo Switch: DOTWEEN
PS4: DOTWEEN
PS5: DOTWEEN
QNX: DOTWEEN
Stadia: DOTWEEN
Standalone: LETAI_TRUESHADOW;DOTWEEN
VisionOS: DOTWEEN
WebGL: DOTWEEN
Windows Store Apps: DOTWEEN
XboxOne: DOTWEEN
iPhone: DOTWEEN
tvOS: DOTWEEN
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: {} scriptingBackend: {}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment