Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
1
1stGames
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Abdulrahman Mohammed
1stGames
Commits
6ba634ea
Commit
6ba634ea
authored
Dec 25, 2025
by
KenzyAshour2
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
added the new touchcontrol picture
parent
99dbc98f
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
509 additions
and
352 deletions
+509
-352
تفعيل المغناطيس (1).png
Assets/New folder/تفعيل المغناطيس (1).png
+0
-0
تفعيل المغناطيس (1).png.meta
Assets/New folder/تفعيل المغناطيس (1).png.meta
+153
-0
Highlight.mat
Assets/Scenes/1st/Material/Highlight.mat
+2
-2
test.unity
Assets/Scenes/Test 2/test.unity
+354
-350
No files found.
Assets/New folder/تفعيل المغناطيس (1).png
0 → 100644
View file @
6ba634ea
1.39 MB
Assets/New folder/تفعيل المغناطيس (1).png.meta
0 → 100644
View file @
6ba634ea
fileFormatVersion: 2
guid: c3458be39d076c9479766af2f1ae2247
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Assets/Scenes/1st/Material/Highlight.mat
View file @
6ba634ea
...
@@ -135,8 +135,8 @@ Material:
...
@@ -135,8 +135,8 @@ Material:
-
_XRMotionVectorsPass
:
1
-
_XRMotionVectorsPass
:
1
-
_ZWrite
:
0
-
_ZWrite
:
0
m_Colors
:
m_Colors
:
-
_BaseColor
:
{
r
:
0
,
g
:
1
,
b
:
0.108
32565
,
a
:
0.13279839
}
-
_BaseColor
:
{
r
:
0
,
g
:
1
,
b
:
0.108
28862
,
a
:
0.04864688
}
-
_Color
:
{
r
:
0
,
g
:
1
,
b
:
0.10832
86
,
a
:
0.6829566
}
-
_Color
:
{
r
:
0
,
g
:
1
,
b
:
0.10832
562
,
a
:
0.13279839
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
-
_SpecColor
:
{
r
:
0.19999996
,
g
:
0.19999996
,
b
:
0.19999996
,
a
:
1
}
-
_SpecColor
:
{
r
:
0.19999996
,
g
:
0.19999996
,
b
:
0.19999996
,
a
:
1
}
m_BuildTextureStacks
:
[]
m_BuildTextureStacks
:
[]
Assets/Scenes/Test 2/test.unity
View file @
6ba634ea
...
@@ -7320,7 +7320,7 @@ PrefabInstance:
...
@@ -7320,7 +7320,7 @@ PrefabInstance:
- target: {fileID: -7511558181221131132, guid: 43e7f30f88778654f97290834601e46b, type: 3}
- target: {fileID: -7511558181221131132, guid: 43e7f30f88778654f97290834601e46b, type: 3}
propertyPath: m_Materials.Array.data[0]
propertyPath: m_Materials.Array.data[0]
value:
value:
objectReference: {fileID: 1
480257990
}
objectReference: {fileID: 1
797204874
}
- target: {fileID: -7511558181221131132, guid: 43e7f30f88778654f97290834601e46b, type: 3}
- target: {fileID: -7511558181221131132, guid: 43e7f30f88778654f97290834601e46b, type: 3}
propertyPath: m_Materials.Array.data[1]
propertyPath: m_Materials.Array.data[1]
value:
value:
...
@@ -7939,7 +7939,39 @@ MeshFilter:
...
@@ -7939,7 +7939,39 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 348156089}
m_GameObject: {fileID: 348156089}
m_Mesh: {fileID: -5076798556035486163, guid: adbe7f3b121a1cd43b6573d1ad537e2f, type: 3}
m_Mesh: {fileID: -5076798556035486163, guid: adbe7f3b121a1cd43b6573d1ad537e2f, type: 3}
--- !u!21 &355022094
--- !u!1 &355194539
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 355194540}
m_Layer: 0
m_Name: Bone.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &355194540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 355194539}
serializedVersion: 2
m_LocalRotation: {x: -0.00000001412856, y: -0.000000036852487, z: 0.038751654, w: 0.9992489}
m_LocalPosition: {x: -3.0531133e-18, y: 0.013077694, z: -1.2767564e-17}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 311972414}
m_Father: {fileID: 1120622888}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &378698385
Material:
Material:
serializedVersion: 8
serializedVersion: 8
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
...
@@ -7986,8 +8018,8 @@ Material:
...
@@ -7986,8 +8018,8 @@ Material:
m_Offset: {x: 0, y: 0}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints: []
m_Floats:
m_Floats:
- _Alpha:
0
- _Alpha:
1
- _AlphaCombined:
0
- _AlphaCombined:
1
- _BasePos: -1
- _BasePos: -1
- _CullMode: 2
- _CullMode: 2
- _DeepAtten: 0.31
- _DeepAtten: 0.31
...
@@ -7996,14 +8028,14 @@ Material:
...
@@ -7996,14 +8028,14 @@ Material:
- _FlaskThickness: 0.05
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamDensity: -1
- _FoamMaxPos: -2
5.202047
- _FoamMaxPos: -2
2.799154
- _FoamRaySteps: 1
- _FoamRaySteps: 1
- _FoamTurbulence: 1
- _FoamTurbulence: 1
- _FoamWeight: 4
- _FoamWeight: 4
- _Glossiness: 0.767
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _GlossinessInt: 0.5
- _Level: 1
- _Level: 1
- _LevelPos: -2
5.202047
- _LevelPos: -2
2.799154
- _LiquidRaySteps: 10
- _LiquidRaySteps: 10
- _LowerLimit: -0.118499994
- _LowerLimit: -0.118499994
- _Metallic: 0
- _Metallic: 0
...
@@ -8024,53 +8056,21 @@ Material:
...
@@ -8024,53 +8056,21 @@ Material:
- _ZTestMode: 4
- _ZTestMode: 4
m_Colors:
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r:
1.9700003, g: -23.624138, b: -18.
5, a: 0}
- _Center: {r:
4.1900005, g: -23.620562, b: -7.338748
5, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a:
0
}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a:
1
}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0
.21568628
}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0
.65
}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Size: {r: 5.885869
5
, g: 3.979727, b: 2.736987, a: 1.52894}
- _Size: {r: 5.885869, g: 3.979727, b: 2.736987, a: 1.52894}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0
.25
}
- _Turbulence: {r:
1, g: 0, b: 47.12389, a: 15.707964
}
- _Turbulence: {r:
0, g: 0, b: 0, a: 0
}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
m_BuildTextureStacks: []
--- !u!1 &355194539
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 355194540}
m_Layer: 0
m_Name: Bone.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &355194540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 355194539}
serializedVersion: 2
m_LocalRotation: {x: -0.00000001412856, y: -0.000000036852487, z: 0.038751654, w: 0.9992489}
m_LocalPosition: {x: -3.0531133e-18, y: 0.013077694, z: -1.2767564e-17}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 311972414}
m_Father: {fileID: 1120622888}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &380314545
--- !u!21 &380314545
Material:
Material:
serializedVersion: 8
serializedVersion: 8
...
@@ -13937,7 +13937,7 @@ MeshRenderer:
...
@@ -13937,7 +13937,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_RendererPriority: 0
m_Materials:
m_Materials:
- {fileID: 1
569531308
}
- {fileID: 1
615270821
}
- {fileID: 380314545}
- {fileID: 380314545}
m_StaticBatchInfo:
m_StaticBatchInfo:
firstSubMesh: 0
firstSubMesh: 0
...
@@ -14247,7 +14247,7 @@ MeshRenderer:
...
@@ -14247,7 +14247,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_RendererPriority: 0
m_Materials:
m_Materials:
- {fileID:
1009073238
}
- {fileID:
378698385
}
- {fileID: 1069002129}
- {fileID: 1069002129}
- {fileID: 741225887}
- {fileID: 741225887}
- {fileID: 380314545}
- {fileID: 380314545}
...
@@ -15523,6 +15523,10 @@ PrefabInstance:
...
@@ -15523,6 +15523,10 @@ PrefabInstance:
propertyPath: m_IsActive
propertyPath: m_IsActive
value: 1
value: 1
objectReference: {fileID: 0}
objectReference: {fileID: 0}
- target: {fileID: 5113693375396662278, guid: 8c33e9fb62a386e47b4f95267ed5798b, type: 3}
propertyPath: m_Texture
value:
objectReference: {fileID: 2800000, guid: c3458be39d076c9479766af2f1ae2247, type: 3}
- target: {fileID: 7560674477309008922, guid: 8c33e9fb62a386e47b4f95267ed5798b, type: 3}
- target: {fileID: 7560674477309008922, guid: 8c33e9fb62a386e47b4f95267ed5798b, type: 3}
propertyPath: m_AnchoredPosition.x
propertyPath: m_AnchoredPosition.x
value: -96.1001
value: -96.1001
...
@@ -15691,6 +15695,106 @@ CanvasRenderer:
...
@@ -15691,6 +15695,106 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 817112494}
m_GameObject: {fileID: 817112494}
m_CullTransparentMesh: 1
m_CullTransparentMesh: 1
--- !u!21 &847062770
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeSimple(Clone)
m_Shader: {fileID: 4800000, guid: dceb6298c8f1d4227a4fb2355f0a4ef0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
- LIQUID_VOLUME_USE_REFRACTION
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _AlphaCombined: 0
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 0.31
- _DoubleSidedBias: 0
- _FlaskBlurIntensity: 0.75
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -25.202047
- _FoamRaySteps: 1
- _FoamTurbulence: 1
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -25.202047
- _LiquidRaySteps: 10
- _LowerLimit: -0.118499994
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.118499994
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 1.9700003, g: -23.624138, b: -18.5, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a: 0}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Size: {r: 5.8858695, g: 3.979727, b: 2.736987, a: 1.52894}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0}
- _Turbulence: {r: 1, g: 0, b: 47.12389, a: 15.707964}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &853816848
--- !u!1 &853816848
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
...
@@ -21136,108 +21240,8 @@ Transform:
...
@@ -21136,108 +21240,8 @@ Transform:
m_Children: []
m_Children: []
m_Father: {fileID: 226407791}
m_Father: {fileID: 226407791}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: -100}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: -100}
--- !u!21 &1009073238
--- !u!1 &1016238813
Material:
GameObject:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeSimple(Clone)
m_Shader: {fileID: 4800000, guid: dceb6298c8f1d4227a4fb2355f0a4ef0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
- LIQUID_VOLUME_USE_REFRACTION
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 1
- _AlphaCombined: 1
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 0.31
- _DoubleSidedBias: 0
- _FlaskBlurIntensity: 0.75
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -22.799154
- _FoamRaySteps: 1
- _FoamTurbulence: 1
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -22.799154
- _LiquidRaySteps: 10
- _LowerLimit: -0.118499994
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.118499994
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 4.1900005, g: -23.620562, b: -7.3387485, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a: 1}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0.21568628}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.65}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Size: {r: 5.885869, g: 3.979727, b: 2.736987, a: 1.52894}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.25}
- _Turbulence: {r: 0, g: 0, b: 0, a: 0}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1016238813
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabInstance: {fileID: 0}
...
@@ -23110,7 +23114,7 @@ MeshRenderer:
...
@@ -23110,7 +23114,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_RendererPriority: 0
m_Materials:
m_Materials:
- {fileID:
355022094
}
- {fileID:
847062770
}
- {fileID: 380314545}
- {fileID: 380314545}
m_StaticBatchInfo:
m_StaticBatchInfo:
firstSubMesh: 0
firstSubMesh: 0
...
@@ -24738,106 +24742,6 @@ Transform:
...
@@ -24738,106 +24742,6 @@ Transform:
- {fileID: 1601850603}
- {fileID: 1601850603}
m_Father: {fileID: 1089096188}
m_Father: {fileID: 1089096188}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &1480257990
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeDefaultNoFlask(Clone)
m_Shader: {fileID: 4800000, guid: 045a60f5db3314d55b5609a847d062a8, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
-
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 1
- _AlphaCombined: 1
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 2.41
- _DoubleSidedBias: 0.001
- _FlaskBlurIntensity: 1
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -23.552301
- _FoamRaySteps: 7
- _FoamTurbulence: 0
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -23.5527
- _LiquidRaySteps: 10
- _LowerLimit: -0.032624856
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.032624856
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 23.09, g: -24.706163, b: -6.64, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0, g: 0, b: 0, a: 0.1}
- _Color2: {r: 0.6754716, g: 0.3833188, b: 0.1924457, a: 0.3}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.65}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12532564, g: 0.0050130254, b: 0.36093786, a: 1.0026051}
- _Size: {r: 4.766823, g: 3.9896066, b: 1.845559, a: 0.92050016}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.25}
- _Turbulence: {r: 0, g: 0, b: 9.424778, a: 3.1415927}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1483031591
--- !u!1 &1483031591
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
...
@@ -25818,106 +25722,6 @@ MonoBehaviour:
...
@@ -25818,106 +25722,6 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_EditorClassIdentifier:
rayCastScript: {fileID: 1574496469}
rayCastScript: {fileID: 1574496469}
Text: {fileID: 1562884553}
Text: {fileID: 1562884553}
--- !u!21 &1569531308
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeSimple(Clone)
m_Shader: {fileID: 4800000, guid: dceb6298c8f1d4227a4fb2355f0a4ef0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
- LIQUID_VOLUME_USE_REFRACTION
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _AlphaCombined: 0
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 0.31
- _DoubleSidedBias: 0
- _FlaskBlurIntensity: 0.75
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -25.202047
- _FoamRaySteps: 1
- _FoamTurbulence: 1
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -25.202047
- _LiquidRaySteps: 10
- _LowerLimit: -0.118499994
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.118499994
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 6.14, g: -23.624138, b: -18.5, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a: 0}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Size: {r: 5.8858695, g: 3.979727, b: 2.7369876, a: 1.52894}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0}
- _Turbulence: {r: 1, g: 0, b: 47.12389, a: 15.707964}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1571469504 stripped
--- !u!1 &1571469504 stripped
GameObject:
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: f320a03c9c86d2548851073680c2d356, type: 3}
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: f320a03c9c86d2548851073680c2d356, type: 3}
...
@@ -31407,6 +31211,106 @@ MonoBehaviour:
...
@@ -31407,6 +31211,106 @@ MonoBehaviour:
precomputeOutline: 0
precomputeOutline: 0
bakeKeys: []
bakeKeys: []
bakeValues: []
bakeValues: []
--- !u!21 &1615270821
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeSimple(Clone)
m_Shader: {fileID: 4800000, guid: dceb6298c8f1d4227a4fb2355f0a4ef0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
- LIQUID_VOLUME_USE_REFRACTION
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _AlphaCombined: 0
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 0.31
- _DoubleSidedBias: 0
- _FlaskBlurIntensity: 0.75
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -25.202047
- _FoamRaySteps: 1
- _FoamTurbulence: 1
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -25.202047
- _LiquidRaySteps: 10
- _LowerLimit: -0.118499994
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.118499994
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 6.14, g: -23.624138, b: -18.5, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0.505226, g: 0.63432544, b: 0.81886786, a: 0}
- _Color2: {r: 0.7207546, g: 0.7207546, b: 0.7207546, a: 0}
- _EmissionColor: {r: 0.74165183, g: 0.84704566, b: 0.94716984, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12563676, g: 0.00502547, b: 0.81915164, a: 2.5127351}
- _Size: {r: 5.8858695, g: 3.979727, b: 2.7369876, a: 1.52894}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0}
- _Turbulence: {r: 1, g: 0, b: 47.12389, a: 15.707964}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1629395138
--- !u!1 &1629395138
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
...
@@ -32367,6 +32271,106 @@ PrefabInstance:
...
@@ -32367,6 +32271,106 @@ PrefabInstance:
insertIndex: -1
insertIndex: -1
addedObject: {fileID: 909622864}
addedObject: {fileID: 909622864}
m_SourcePrefab: {fileID: 100100000, guid: f320a03c9c86d2548851073680c2d356, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: f320a03c9c86d2548851073680c2d356, type: 3}
--- !u!21 &1797204874
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiquidVolumeDefaultNoFlask(Clone)
m_Shader: {fileID: 4800000, guid: 045a60f5db3314d55b5609a847d062a8, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- LIQUID_VOLUME_CYLINDER
- LIQUID_VOLUME_NON_AABB
m_InvalidKeywords:
-
-
-
-
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Noise2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 11700000, guid: 41974beaaddc547889b39d0022cb1d07, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex2D:
m_Texture: {fileID: 2800000, guid: 2e25f51e1f31e4da8bdac5d08b0f578f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 1
- _AlphaCombined: 1
- _BasePos: -1
- _CullMode: 2
- _DeepAtten: 2.41
- _DoubleSidedBias: 0.001
- _FlaskBlurIntensity: 1
- _FlaskThickness: 0.05
- _FoamBottom: 1
- _FoamDensity: -1
- _FoamMaxPos: -23.552301
- _FoamRaySteps: 7
- _FoamTurbulence: 0
- _FoamWeight: 4
- _Glossiness: 0.767
- _GlossinessInt: 0.5
- _Level: 1
- _LevelPos: -23.5527
- _LiquidRaySteps: 10
- _LowerLimit: -0.032624856
- _Metallic: 0
- _Muddy: 0
- _Radius: 0.5
- _SmokeAtten: 2
- _SmokeHeightAtten: 0
- _SmokeRaySteps: 5
- _SmokeSpeed: 5
- _Sparkling: 1
- _SparklingIntensity: 0
- _SparklingThreshold: 1
- _Topology: 0
- _Turbulence: 1
- _Turbulence2: 1
- _TurbulenceSpeed: 1
- _UpperLimit: 0.032624856
- _ZTestMode: 4
m_Colors:
- _Bounds: {r: 1, g: 1, b: 1, a: 1}
- _Center: {r: 23.09, g: -24.706163, b: -6.64, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 0, g: 0, b: 0, a: 0.1}
- _Color2: {r: 0.6754716, g: 0.3833188, b: 0.1924457, a: 0.3}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskColor: {r: 0, g: 0, b: 0, a: 1}
- _FlaskThickness: {r: 1, g: 1, b: 1, a: 0}
- _FoamColor: {r: 1, g: 1, b: 1, a: 0.65}
- _LightColor: {r: 1, g: 1, b: 1, a: 1}
- _Scale: {r: 0.12532564, g: 0.0050130254, b: 0.36093786, a: 1.0026051}
- _Size: {r: 4.766823, g: 3.9896066, b: 1.845559, a: 0.92050016}
- _SmokeColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.25}
- _Turbulence: {r: 0, g: 0, b: 9.424778, a: 3.1415927}
- _ViewDir: {r: 0, g: 0, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1802327251
--- !u!1 &1802327251
GameObject:
GameObject:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 0
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment