Commit 59695355 authored by saad's avatar saad

,

parent 6ba634ea
...@@ -2136,7 +2136,7 @@ namespace LiquidVolumeFX { ...@@ -2136,7 +2136,7 @@ namespace LiquidVolumeFX {
scatteringPower = 0; scatteringPower = 0;
scatteringAmount = 0; scatteringAmount = 0;
} }
liqMat.SetVector(ShaderParams.GlossinessInt, new Vector4((1f - _glossinessInternal) * 96f + 1f, Mathf.Pow(2, scatteringPower), scatteringAmount, _glossinessInternal)); //liqMat.SetVector(ShaderParams.GlossinessInt, new Vector4((1f - _glossinessInternal) * 96f + 1f, Mathf.Pow(2, scatteringPower), scatteringAmount, _glossinessInternal));
liqMat.SetFloat(ShaderParams.DoubleSidedBias, _doubleSidedBias); liqMat.SetFloat(ShaderParams.DoubleSidedBias, _doubleSidedBias);
liqMat.SetFloat(ShaderParams.BackDepthBias, -_backDepthBias); liqMat.SetFloat(ShaderParams.BackDepthBias, -_backDepthBias);
......
...@@ -135,8 +135,8 @@ Material: ...@@ -135,8 +135,8 @@ Material:
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using UnityEngine;
using UnityEngine.Video;
public class WebGLVideoController : MonoBehaviour
{
public VideoPlayer videoPlayer;
public string videoFileName = "intro.mp4";
void Start()
{
// WebGL requires URL from StreamingAssets
videoPlayer.source = VideoSource.Url;
videoPlayer.url = Application.streamingAssetsPath + "/" + videoFileName;
// Browser requires muted video
videoPlayer.audioOutputMode = VideoAudioOutputMode.Direct;
videoPlayer.SetDirectAudioMute(0, true);
videoPlayer.playOnAwake = false;
videoPlayer.waitForFirstFrame = true;
PlayVideo();
}
// Call this from a UI Button
public void PlayVideo()
{
if (!videoPlayer.isPlaying)
{
videoPlayer.Play();
}
}
}
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